A Stiff Fight
Scenario balance report
Games with no balance used/recorded: 61 (3 on the archive and 58 on ROAR)
Attacker wins (Japanese): 22
Defender wins (Gurkha (British)): 39
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1030 | 1172 | 31% | 2025-02-18 | Lost |
941 | 1053 | 34% | 2022-11-06 | Lost |
1053 | 941 | 66% | 2022-10-22 | Lost |
Attacking (0 wins) average ELOs: 1008 vs 1055.3 has a 43.23% of winning (if the scenario was perfectly balanced).