A Stiff Fight
Scenario balance report
Games with no balance used/recorded: 62 (4 on the archive and 58 on ROAR)
Attacker wins (Japanese): 22
Defender wins (Gurkha (British)): 40
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1027 | 1211 | 26% | 2025-09-13 | | Lost |
| 1198 | 1211 | 48% | 2025-02-18 | | Lost |
| 967 | 992 | 46% | 2022-11-06 | | Lost |
| 992 | 967 | 54% | 2022-10-22 | | Lost |
Attacking (0 wins) average ELOs: 1046 vs 1095.3 has a 42.96% of winning (if the scenario was perfectly balanced).