Light 'em Up
Scenario balance report
Games with no balance used/recorded: 25 (6 on the archive and 19 on ROAR)
Attacker wins (American): 14
Defender wins (Japanese): 11
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1017 | 1017 | 50% | 2022-10-17 | Won |
1017 | 1144 | 32% | 2022-09-18 | Lost |
896 | 977 | 39% | 2022-09-17 | Won |
1083 | 1026 | 58% | 2022-08-31 | Won |
1168 | 1183 | 48% | 2022-08-08 | Lost |
1076 | 1076 | 50% | 2022-07-18 | Won |
Attacking (4 wins) average ELOs: 1042.8 vs 1070.5 has a 46.03% of winning (if the scenario was perfectly balanced).