ASL 13 - Rising Sun

Published by: Multi-Man Publishing. August 2013
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Introduction:

Rising Sun is Advanced Squad Leader’s long-awaited return to the jungles, islands, and atolls of the southwest Pacific.

Multi-Man Publishing has combined the original ASL modules Code of Bushido and Gung Ho! into one package. Rising Sun includes the entire Japanese, Chinese, and United States Marine Corps orders of battle; a 2nd edition of Chapter G, which covers the unique rules needed to play ASL in the Pacific Theater of Operations and incorporates all the current errata; and an updated Chapter H for the Japanese and Chinese vehicles and ordnance and for landing craft.

Also included are 32 updated scenarios, combining the original Code of Bushido and Gung Ho! scenarios with 16 out-of-print PTO scenarios that originally appeared in the pages of the GENERAL, the ASL Annual, and the ASL Journal. From the ASL ‘93b Annual comes the Gavutu-Tanambogo campaign game (Sand and Blood), a new 17˝×22˝ Gavutu-Tanambogo map, and Chapter Z pages. Scenario errata have been incorporated, and new errata has been issued for the older scenarios to reflect the balancing changes made to the updated scenarios.

The package is rounded out by seven 8˝×22˝ geomorphic mapboards (boards 34-39 and 47) and dozens of overlays, all updated to match the latest style of boards. Both the rules and the counters benefit from a larger, more readable font.

Rising Sun is not a complete game; ownership of the Advanced Squad Leader game system is required to play the scenarios herein.

Rising Sun contains:

- Revised Chapter G; Chapter H for Japanese, Chinese, and Landing Craft; and Chapter Z (Gavutu-Tanambogo Campaign Game)
- 1,300 ½” counters and 592 5/8” counters (1,892 total)
- boards 34-39, 47, Gavutu-Tanambogo HASL map
- overlays 1-5, B1-B5, Be1-7, Ef1-3, G1-5, M1-5, O1-5, OC1-4, OG1-5, P1-5, RP1-5, Wd1-5, X6, X11, X25-X29
- 32 scenarios:
Box Cover

Map board(s):

Board: 34, 35, 36, 37, 38, 39, 47, MMP: GT

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Scenarios:

ScenarioPlayedTotalRatingLocationTheatreAttackerDefenderLengthBalancePopularity*
59: Smertniki05 5.506 miles north of Mutanchiang, Manchukuo CBIRussianJapanese10.3 hrsBalanced0%
60: On the Kokoda Trail06 5.86Deniki, Papua New GuineaPTOJapaneseAustralian7.8 hrs60% Australian0%
61: Shoestring Ridge065 5.29Damulaan, Leyte, The PhilippinesPTOJapaneseAmerican8.5 hrsBalanced3%
62: Bungle in the Jungle05 6.33Payagyi, BurmaCBIBritishJapanese10.8 hrs75% Japanese0%
63: The Eastern Gate05 5.8311 miles northeast of Maungdaw, Burma CBIJapaneseGurkha10.4 hrs67% Japanese0%
64: Hazardous Occupation03 6.00Tamparan, Mindanao, PhilippinesPTOJapanesePartisan5.7 hrsBalanced0%
65: Red Star, Red Sun010 5.008 miles southwest of Nomonhan, ManchukuoCBIRussianJapanese12.5 hrs100% Russian0%
66: The Bushmasters07 6.1312 miles southeast of Sarmi, New GuineaPTOAmericanJapanese16.4 hrs67% Japanese0%
67: Cibik's Ridge011 6.64Bougainville, Solomon IslandsPTOJapaneseAmerican (USMC)3.6 hrs67% Japanese1%
68: The Rock05 6.83Corregidor, PhilippinesPTOJapaneseAmerican (USMC)13.1 hrs80% American (USMC)0%
69: Today We Attack06 6.716 miles north of Toungoo, BurmaCBIChineseJapanese15.8 hrs60% Chinese0%
70: KP 16707 7.633 miles east of Mauban, BataanPTOFilipino / AmericanJapanese18.9 hrs75% Japanese0%
71: Jungle Citadel075 7.00Bhamo, BurmaCBIChineseJapanese11.4 hrsBalanced3%
72: Sea of Tranquility045 7.83Peleliu, Palau IslandsPTOAmerican (USMC)Japanese7.6 hrsBalanced2%
73: Hell or High Water05 6.29Cape Torokina, Bougainville, Solomon IslandsPTOAmerican (USMC)Japanese14.8 hrs100% American (USMC)0%
74: Bloody Red Beach04 8.00Guam, the MarianasPTOAmerican (USMC)Japanese23.9 hrsBalanced0%
145: Shanghai in Flames0124 7.09Shanghai, ChinaCBIJapaneseChinese5.4 hrs63% Chinese6%
146: The Drive For Taierzhuang08 5.89North of Taierzhuang, ChinaCBIJapaneseChinese10.2 hrs80% Chinese0%
147: A Stiff Fight020 7.00Asun, MalayaCBIJapaneseGurkha3 hrs72% Gurkha1%
148: Ramsey's Charge06 7.29Morong, PhilippinesPTOAmericanJapanese4 hrs60% American0%
149: Grabbing Gavutu03 6.25Gavutu, Solomon IslandsPTOAmerican (USMC)Japanese17.3 hrs67% Japanese0%
150: Tanambogo Nightmare01 7.00Tanambogo, Solomon IslandsPTOAmerican (USMC)Japanese11.6 hrs100% American (USMC)0%
151: Take Two01 7.00Tanambogo, Solomon IslandsPTOAmerican (USMC)Japanese10.5 hrs100% American (USMC)0%
152: Munda Mash07 6.90Near Laiana, New Georgia, Solomon IslandsPTOAmericanJapanese5.6 hrs80% American0%
153: Totsugeki!028 7.40Near Kantau, BurmaCBIJapaneseChinese4.3 hrsBalanced1%
154: Orange at Walawbum07 6.38Walawbum, BurmaCBIJapaneseAmerican4.7 hrs83% Japanese0%
155: Smith & Weston015 7.00Near Warong, BurmaCBIJapaneseAmerican5 hrs69% American1%
156: Broken Bamboo0105 6.41Maelu, BurmaCBIGurkhaJapanese3.4 hrs59% Gurkha5%
157: OP Hill05 5.83Near Mawlu, BurmaCBIJapaneseBritish9.8 hrsBalanced0%
158: Last Of Their Strength029 6.92Charpate, BurmaCBIAmericanJapanese3.7 hrsBalanced1%
159: White Tigers0110 7.27Ningthoukhong, IndiaCBIJapaneseGurkha (British)11.9 hrsBalanced5%
160: Battlin' Buckeyes012 5.43Tacondo Barrio, Luzon, PhilippinesPTOJapaneseAmerican7 hrs64% American1%
GT CG: Sand & Blood01 8.00Gavuta-Tanambogo, Solomon IslandsPTOAmerican (USMC)Japanese229.3 hrs100% Japanese0%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 10.2hrs

Average rating of scenarios: 6.6

Total playing time: 538.2hrs

All Rights Reserved. (c)2022 Dave Ramsey.