homepage
  • Your recently viewed scenarios
    • Death's Head Debut
      Bongiovanni played the scenario
      Shoulder to Shoulder
      Bongiovanni played the scenario
      An Unexpected Complication
      Bongiovanni played the scenario
      Panther Cull
      Bongiovanni played the scenario
      Kwajalein Crush
      Rich Weiley played the scenario
      Death Rattle
      Dave Shannon played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Festung St. Edouard WTO (id:#56114)
Avalon Hill (HASL 2 - Kampfgruppe Peiper I ID: KGP02)   [next]   [previous]
Stoumont, Belgium 1944-12-21 (51 others)
KGP03: Panthers in the Mist (HASL 2 - Kampfgruppe Peiper I)
KGP04: Chapelle Ste. Anne (HASL 2 - Kampfgruppe Peiper I)
KGP07: The Bridge at Cheneux (HASL 3 - Kampfgruppe Peiper II)
T11: The Attempt to Relieve Peiper (AH:The General # 28.2)
NEWS20: Trojan Horses (ASL News # 12)
NEWS39: Sauve Qui Peut! (Lord Help Us) (ASL News # 22)
SC9: Sudden Full Contact (Devils in the Woods)
SC13: At the Crossroads (Devils in the Woods)
SC14: Repulsed (Devils in the Woods)
SC15: Mize Tries Again (Devils in the Woods)
EP20: Trojan Horses (Euro-Pack II - The Bulge)
OAF3: Peiper's Sledgehammer (OAF Pack 1)
PBP 6: Raw Deal (Paddington Bears '96 Pack)
RP3-8: Another Damn Bridge (Rout Pak III)
ASL News 39: Sauve Qui Peut! (Lord Help Us) (Scroungin' ASL News)
SC1: Probing for the Bridge (Sudden Full Contact)
SC2: Grabbing Some Houses (Sudden Full Contact)
BdF 2: Parker's Last Stand (Baraque de Fraiture)
BdF 3: The Volksgrenadiers Try Again (Baraque de Fraiture)
O65.1: The Attempt to Relieve Peiper (On All Fronts # 65)
O100.1: A Bridge for Panthers (On All Fronts #100)
PBP 6: Raw Deal (Aussie `96 Pack)
SP2: Holding the Hotton Bridge (Schwerpunkt # 1)
SP53: Thorne In Your Side (Schwerpunkt # 5: Medal of Honor)
BdF#2: Parker's Last Stand (Baraque de Fraiture (2nd Edition))
BdF#3: The Volksgenadiers Try Again (Baraque de Fraiture (2nd Edition))
VB2: Probing for Hotton Bridge (Volfoni Brothers Pack)
RetroPak#3: Vandervoort's Stand (Retro Pak I)
RetroPak#16: East of Trois-Ponts (Retro Pak II)
J142: Penny Packets (ASL Journal # 9)
J157: Rage Against the Machine (ASL Journal #10)
DD # 1: Sudden Full Contact (Darkest December)
DD # 2: Probing For The Bridge (Darkest December)
DD # 3: At The Crossroads (Darkest December)
DD # 4: Grabbing Some Houses (Darkest December)
DD # 5: Repulsed (Darkest December)
DD # 6: Mize Tries Again (Darkest December)
#6: Hitler's Right Hand Man (Major Upham Battle Pack)
S16-6: Dom Butgenbach (Sweet 16 4-Pack 2)
ASL WO17: Poteau Party (Winter Offensive Bonus Pack 2015)
194: The Attempt to Relieve Peiper (ASL 3a - Yanks (2nd Edition))
S16-11: Fog Shrouded Crossroads (Sweet 16 4-Pack 3)
T-TERROR #30: Faux Panthers (Teutonic Terror 4)
T-TERROR #31: East Of Trois Ponts (Teutonic Terror 4)
: Christmas Presents (SAGA 1992)
NY#3: East of Trois-Ponts (Purple Heart)
NY#4: Foggy Notions (Purple Heart)
BP1 #3: Skorzeny's Crossroads (Battle of the Bulge I)
BP1 #9: Hansen's Push (Battle of the Bulge I)
BP1 #11: Warche Tomfoolery (Battle of the Bulge I)
95-1: Holding The Hotton Bridge (Schwerpunkt 1995 Tournament Scenarios)
Designer: Philippe Leonard and Charles Kibler
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman (SS)
38.805970149254%

Overview:

The American plan of attack against Stoumont for the morning of December 21st was ambitious. The depleted 1/119th Infantry was to push east and seize the sanatorium. Upon its capture, the even weaker 3/119th was to attack southward in conjunction with Task Force Jordan and take Roua. In the meantime, the fresh 2/119th was to move east along the high wooded ridge north of the two villages, then turn south and cut the Stoumont-La Gleize road, in effect completing an encirclement of the Stoumont-Roua area north of the Ambleve. An early-morning German attack on the 1/119th upset the U.S. timetable, however, forcing the battalion’s assault, and consequently that of the 3/119th and TF Jordan, to be postponed. Following a bombardment of the sanatorium defenses, the 1/119th finally advanced at 1245 hours.
Attacker: American (Companies B and C, 1st Battalion, 119th Infantry Regiment)
Defender: German (SS) (Kampfgruppe Peiper/Abteilung 1 SS-Panzer Regiment 1)  
7.5 turns
    Players: 2     OBA: American     Night: No
Unit Counts:
Squads: A:11.0 D:9.0
AFVs: A:0
AFVs: D:2
FlaKPz IV/20
PzKpfw VG

Guns: A:0
M2 60mm Mortar x 2
D:1
7.5cm PaK 40

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: KGP SSR, Mist w A: FB
Map Board(s): KGP I St
Overlays: NONE
Errata (source)
In SSR 4, add "(HE/WP)" after "OBA" in line 1, add "(HE/SMOKE)" after "OBA" in line 2, and delete "and may fire HE/SMOKE".MMP
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultComments
2022-12-22(A) rene cote vs mrosberg American win
2022-04-22(D) Andy Goldin vs Jay Dragonetti American winWe played with the American balance, which removes the Wirbelwind. Jay's bombardment was largely ineffective, pinning only a forward deployed HS. I got some good dice on some of my fire attacks but Jay moved slowly and steadily to the Sanitorium. On the plus side, I had several good fire attacks and managed to keep his deadly HMG out of action. My sniper KIA'd one of his observers and I nearly took out the second in CC. Kooky weather rolls brought in rain, taking smoke out of the game for him and making his infantry move slower thanks to the increased uphill movement cost. Even with all that my elite Germans couldn't pass NMCs so he got in the building with enough force to clear me out of it.

Not sure how much help the Wirbelwind would have been, as it's vulnerable to his BAZ and small arms firepower, even if it had survived the bombardment. The main thing was I needed to set up more of my Germans in the Sanitorium itself instead of forward as I did, because his firepower -- even with the mist LV -- prevented me from falling back into the building as I planned. Although my Panther arrived in a timely manner I no longer had enough infantry to retake enough of the building, so by Turn 5 it was over for the Germans and an American win.
2016-10-22(D) Jeff Waldon vs Will Willow German (SS) winVASL
2016-10-22(A) Will Willow vs Jeff Waldon German (SS) winVASL
2009-09-27(A) Martin Sabais vs Tosh German (SS) win
View all or balance report
ActionDate
Hutch Updated the Scenario ID2023-03-05 22:42:32
Hutch Updated the Scenario ID2023-03-05 21:55:50
Hutch Updated the Scenario ID2023-03-05 21:48:36
rangercote Added a playing2022-12-22 19:40:25
Agoldin Added a playing2022-04-22 03:50:17
FileDescriptionUserViews
Sanatorium after battle. Knocked out FlaKPz IV/20 sits in front. (stoumont sanatorium.jpg)Imagehoxson1645
(!usa-ss new.png)Imagehoxson1430
(kgp002.gif)Map Imagemorrigu956
Updated VASL Map (VASLMap.png)Map ImageFre20741708
(santorium map area.png)Map Imagehoxson1499
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by
Annual '95 Page 80 (Series Replay)Dave

Quick Map View

Location

Images

Sanatorium after battle. Knocked out FlaKPz IV/20 sits in front.
 
Statistics:
Avg Rating: 6.22Votes: 9
Views: 5889
To-Play list count: 1
Estimated Play time: 4.7 hours
Recorded Games: 7
Archive recorded plays:
American4
German (SS)3
Drawn:0

ROAR Data: (as of November 2021)
Festung St. Edouard [Confirmed]
[A] American 22
[D] German 38
All Rights Reserved. (c)2022 Dave Ramsey.