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Acts of Defiance WTO (id:#56100)
Multi-Man Publishing (ASL 1 - Beyond Valor (3rd Edition) ID: 135)   [next]   [previous]
Prior Publication: Dagger: Rout Report X13, CH #1: CH5, AH: ASL Annual `95 A68
See Also: Acts of Defiance by Avalon Hill Acts of Defiance by Critical Hit Acts of Defiance by Dagger Acts of Defiance by Critical Hit Acts of Defiance by Critical Hit
Breslau, Germany 1945-02-27 (11 others)
HS31: Protesting the Speculative (HSASL 2 - Operation Veritable)
AP14: Ace in the Hole (ASL Action Pack # 2)
A 68: Acts of Defiance (AH:ASL Annual `95 Winter)
U10: Trial By Combat (G.I.'s Dozen)
CH 5: Acts of Defiance (Critical Hit # 1)
UV 3: Devil's Den (Uncommon Valor)
X13: Acts of Defiance (Rout Report # 2.2)
SL 300: Trial by Combat (ASL Digest # 7.01)
199: Ace in the Hole (ASL 3a - Yanks (2nd Edition))
CH 5 (ver. 1.1): Acts of Defiance (Critical Hit Retro Magazine 1)
CH 5: Acts of Defiance (Critical Hit #1 2022 Reprint)
Designer: Pete Mudge
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanRussian
47.761194029851%

Overview:

By 16 February, the encirclement of Breslau was complete. Acting on Marshal Konev’s orders to secure the Silesian city, General Gluzdovsky ordered an attack against the crucial Gandau airfield, one of the city’s last links with the west. Facing grim German Volkssturm and Hitler Youth battalions, the Russians were initially thrown back with heavy losses, and were unable to capture the field until 23 February. The 25th saw battle-hardened troops of Fallschirmjager Regiment 26 arrive on a makeshift runway. The Russians were shocked to be facing these tough veterans instead of old men and boys. Still, the vice-like grip inexorably squeezed tighter on festung Breslau. With massive artillery support, the Russians blasted their way into the older, canal-lined sections of the city. One such attack overran a Volksstrurm-held position, crossed a canal, and became a tiny toehold in the German perimeter. With typical reaction, a parachute company and ad hoc infantry units quickly counterattacked the new Soviet threat.
Attacker: German (Bataillon Fallschirmjäger Regiment and Infanterie Division 609/Hitler Youth/Fallschirmjäger-Pioniere Companie/Gruppe Hartmann)
Defender: Russian (Elements of 6th Army)  
6 turns
    Players: 2     OBA: Russian     Night: No
Unit Counts:
Squads: A:19.5 D:15.0
AFVs: A:2
JgdPz IV/70
StuPz IV
Goliath x 2

AFVs: D:5
T-44 x 3
ISU-122 x 2

Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: H-t-H, No Quarter w A: Hitler Youth 2-3-7 Stealthy, Fanatic, Sewer Movement
Map Board(s): 20 21 23
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2023-01-02(A) Eric Partizan Eric vs German win
2022-10-23(D) Craig Renier vs Dave Mareske German win
2022-10-21(A) Dave Mareske vs Craig Renier German winNo OBA for the Russians and an active GER sniper wounded two leaders, broke two squads and KIAed another leader. The RUS tanks fell one by one, mostly to PSKs. The GERs were able to overrun the defenders positions and prevent any counter-attack. Great scenario. Lots of options for both sides.
2022-10-18(A) David Ramsey vs Martin Barker German winNo OBA for the Russians, whilst my goliaths blew up the bridge and then an ISU being recalled X'ing out a low ammo shot all lead to a defeat for the defenders.

Great scenario though - has a distinct old-school feel to it, with a nice range of units and plenty of tactics at hand to each side.
2022-06-28(D) Tommi Lehtinen vs M T German winRussian setup was to lure the Germans to wooden building 20S6 and hit them there with OBA. That worked as such, but in the end the casualties there (only a 9-1 leader and a HS) were not enough.

Russian T-44s failed miserably. During the whole game they did nothing except created a berserk German squad which charged to destroy, with a panzerfaust, a second T-44 which was in a hull down position. The first T-44 itself being destroyed by a HS in a close combat. The third T-44 malfunctied its MA when trying to shoot a German infantry crossing a road. Now safe, the German squad changed it a target hex and in their new hex found the Russian OBA spotter and killed him before he managed to redirect the OBA to new German hotspot at 20X4. Had the FFE landed it might have made it possible to Russian to get back to the game, but I draw a red chit and that was it.

The close combats were not better either. They resulted pretty much equal eliminations, which was something the Russian did not afford. Especially bad was losing a 628 to a 338 HS at 23DD1 as it removed the threat for the German’s east flank allowing them to focus to Russian at building 20AA7, now that the T-44s supporting to support those Russian were destroyed (see above).

In addition, Germans did a marvelous rout denial move by releasing part of their southern bridge defense force to block the route baths from the 20AA7 building. Causing an elimination of the whole Russian Eastern flank.

The advance of the German was so fast that the Russian reinforcement were too late to change the balance and by turn 4 it was clear that the Russian force was too weak to get their foothold back at the victory locations.

Interesting scenario, but a combination of bad rolls on the Russian side and excellent strategic play by the Germans utilizing those bad rolls to the max, this ended being a somewhat one-sided match.
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ActionDate
Bongiovanni Added a playing2023-01-02 10:22:47
Lorenzoknight Added a playing2022-11-25 18:07:36
Lorenzoknight Added a playing2022-11-25 18:04:08
Lorenzoknight Added a playing2022-11-25 17:25:03
Heloanjin Added a playing2022-10-23 03:41:18
FileDescriptionUserViews
(!germ-soviet.png)Imagehoxson1771
(goliath tracked mine.png)Imagehoxson1877
(acts of defi matrix bds.jpg)Imagehoxson1733
(asl135.gif)Map ImageTwirling1197
DescriptionUploaded by
ASLML 2002 'Best Scenario' Hall of FameDave
TitleAuthorDate
DescriptionUploaded by
ASL Journal 5: Page 42 (Scenario Analysis)Dave

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Statistics:
Avg Rating: 8.00Votes: 48
Views: 13543
To-Play list count: 18
Estimated Play time: 7 hours
Recorded Games: 34
Archive recorded plays:
German17
Russian15
Drawn:1

ROAR Data: (as of November 2021)
Acts of Defiance [Confirmed]
[A] German 15
[D] Russian 20
All Rights Reserved. (c)2022 Dave Ramsey.