Rikusentai PTO (id:#56138)
Prior Publication: Heat of Battle: Blood Reef Tarawa BR6
The Pocket, Betio Island, Tarawa Atoll, Gilbert Islands
1943-11-23 (9 others)
LN5: Meeting Otto (Leatherneck)
BR 6: Rikusentai (Blood Reef Tarawa)
: Beating Betio (View From the Trenches - Brit Pack)
GJ062: Jurassic Peiper (Grumble Jones)
BETIO #7: Schoettel's Redemption (Tarawa: Red Beach - Blood Tide)
BETIO #9: 1310 (Tarawa: Red Beach - Blood Tide)
FT298: Finishing off the Tailenders (From The Cellar Pack#10)
FT299: The Pocket (From The Cellar Pack#10)
Q20: Boxcloth (Quick 6 Scenario Pack IV)
BR 6: Rikusentai (Blood Reef Tarawa)
: Beating Betio (View From the Trenches - Brit Pack)
GJ062: Jurassic Peiper (Grumble Jones)
BETIO #7: Schoettel's Redemption (Tarawa: Red Beach - Blood Tide)
BETIO #9: 1310 (Tarawa: Red Beach - Blood Tide)
FT298: Finishing off the Tailenders (From The Cellar Pack#10)
FT299: The Pocket (From The Cellar Pack#10)
Q20: Boxcloth (Quick 6 Scenario Pack IV)
Designer: Eddie Zeman and Steve Dethlefsen
Starter kit scenario?: Deluxe scenario?:
Balance:
American (USMC)Japanese
Overview:
One objective the Marines should have captured by D+2 was the junction between Red Beach One and Red Beach Two. But Commander Sugai, second in command on Betio and commander of the Sasebo 7th Rikusentai, had made the area - dubbed the "Pocket" by the Marines - into a fortress. Sugai moved his men defending Black Beach to positions covering the Red Beaches during the lulls in the naval bombardment. His troops were the most disciplined, and deadly, men on the island. In the fight for the beachhead the rikusentai -- Japanese Marines -- had disrupted the landings of four battalions. Now on D+3, the Pocket was still not cleared. What remained of 1/8 and 3/2 Marines were against Sugai and his samurai, to atone for the last three days and to finally even the score from Wake Island.Attacker: American (USMC) (1st Battalion, 8th Marines and 3rd Battalion, 2nd Marines)
Defender: Japanese (Sasebo, 7th Special Naval Landing Force and 3rd Special Base Force)
6 turns
Players: 2 OBA: American (USMC) Night: NoUnit Counts: |
Squads: A:16.0 D:14.0 |
AFVs: A:5 M4A2 LVT(A)2 x 2 M3 GMC x 2 |
AFVs: D:0 |
Guns: A:0 D:0 |
Misc Rules: | BRT SSR w D: FB |
Map Board(s): |
Publication | Board |
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HASL 5 - Blood Reef: Tarawa | MMP: BRT |
Overlays: | NONE |
Errata (source)
In the Japanese set up perimeter “P23-M22-F23-K25-N26-N30-P31-P23” change “F23” to “K23”. In SSR2 add “Ignore the T15.6142 restriction on purchasing pillboxes.” | MMP |
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Scenario info
Last Played:
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Action | Date |
---|---|
Hutch Updated the Scenario ID | 2023-03-07 22:38:35 |
Jude Added a playing | 2023-02-27 03:43:16 |
Jude Rated the scenario | 2023-02-27 03:42:39 |
mtrodgers99 Added a playing | 2021-02-12 01:49:49 |
hoxson1 Linked the scenario to ROAR | 2020-11-12 21:37:13 |
File | Description | User | Views |
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End of GT3 (BRT4 end of GT3.JPG) | Image | dieneuner25 | 1185 |
Bloody aftermath Betio Island (Betio Island Nov 1943.png) | Image | hoxson1 | 1081 |
(usmc-jap.png) | Image | hoxson1 | 898 |
(BRT4-Map.png) | Map Image | bkemp01 | 1226 |
Description | Uploaded by |
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Scenario's Everyone Should Play Once #3 | Panzer |
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