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Blockbusters CBI (id:#56372)
Avalon Hill (AH:ASL Annual `97 ID: A 115)   [next]   [previous]
Nhpum Ga, Burma 1944-03-31 (4 others)
A 117: Maggot Hill (AH:ASL Annual `97)
A 118: The Waterhole (AH:ASL Annual `97)
RPT90: Need A Ticket To Ride (Rally Point # 9)
S67: Besieged (ASL Starter Kit #4)
Designer: Chuck Powers
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanJapanese
33.333333333333%

Overview:

On the fourth day of fighting at Nhpum Ga, elements of the Japanese 114th and 55th Regiments were able to completely surround the 2nd Battalion of Merrill's Marauders. The Japanese established a block on the trail just north of Nhpum Ga, severing contact between the 2nd Battalion and the 3rd Battalion at Hsamshingyang. The morning patrol leaving Hsamshingying detected signs of enemy activity along the trail, and encountered a strong Japanese trail block about 400 yards from the 2nd Battalion's perimeter. With mortar support from Nhpum Ga, the patrol attacked the block but finally had to withdraw. Colonel McGee decided to make another attempt to break the block and carefully thinned out his perimeter to form a strike force and attacked again. . . . .One of the scenarios that makes the Nhpum Ga series so great. US forces must attack Japanese troops and clear a track, while also ensuring that the Japanese do not infiltrate into the US set up area.
Attacker: American (2nd Battalion, 5307th Composite Unit (Provisional) "Merrill's Marauders")
Defender: Japanese (114th and 55th Infantry Regiments)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:11.0 D:8.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0
Type 89 Heavy Grenade-Launcher x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G.1), DJ (G2.2), LJ (G2.1). Both sides may set up entrenched in suitable terrain. A: Stealthy
Map Board(s):
AH: NG Show/hide map dependencies
PublicationBoard
AH:ASL Annual `97AH: NG
Overlays: NONE
Errata (source)
Hexrow U is misnumbered. The first hex is U1, then a hex with no coordinate. Call that hex "U1.5".MMP
SSR1: All Interior Jungle hexes are Dense, but in most cases, however, the "oversized colored center dot" in a Jungle hex designates Light Jungle [EXC: hexes U9-U11].MMP
Hexes E9 and P10 can be entered at the path rate from, respectively, F9 and O10. Hex L12 can be entered at the path rate from L11 and L13.MMP
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-02-15(D) Tuomo Lukkari vs Teemu Lukkari American win
2024-04-18(A) Kevin Duval vs Dwayne Duval American winFist-fight ... American firepower carried the day.
2023-09-04(D) Lawrence Spangler vs Diane SpanglerA American winCome down to turn five with an American win. My sniper got her 9-2 leader on turn one. She almost lost her personal morale check but soldered on for the victory. In fact, my sniper also got the 8-1 leader also.
2023-09-04(A) Diane Spangler vs Lawrence SpanglerA American win
2022-10-22(D) Rich Weiley vs Neil MacPherson Japanese win
View all or balance report
ActionDate
Hutch Modified the gps location2025-02-16 14:02:30
Hutch Modified the misc. rules2025-02-16 13:57:24
asloser Added a playing2025-02-15 14:23:29
Dispang12 Added a playing2024-05-30 23:29:45
Dispang12 Rated the scenario2024-05-30 23:28:59
FileDescriptionUserViews
Actual play area (A115 Blockbusters.png)Imagehipsu1367
(us nphum ga.png)Imagehoxson1912
Nhpum Ga Map (Nhpum_ga_map_p.jpg)Map Imagejesuspiebatlle1246
(!usa-jap.png)Map Imagehoxson1954
VASL TemplateVASL Templatepacman-ghost688
ScreenshotVASL Template Screenshotpacman-ghost543
VASL SetupVASL (via template) save filepacman-ghost830
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Statistics:
Avg Rating: 6.77Votes: 13
Views: 7538
To-Play list count: 3
Estimated Play time: 2.8 hours
Recorded Games: 12
Archive recorded plays:
American4
Japanese8
Drawn:0

ROAR Data: (as of today)
Blockbusters
[Log in to Confirm or Edit]
[A] Japanese 41
[D] American 46
All Rights Reserved. (c)2022 Dave Ramsey.