Traverse Right ... Fire! ETO (id:#56645)
Prior Publication: SL 213(Revision: MMP Website (Download))
Bialystok, Russia
1941-06-23 (12 others)
AP12: Cream of the Crop (ASL Action Pack # 2)
FT28: First Annoyance (Franc-Tireur #7)
U24: Traverse Right ... Fire! (Turning the Tide)
ESG #67: Keep 'Em Separated (Dezign Pak 5)
SP185: Von Renesse's Recon (Schwerpunkt #16)
DB101: A Willingness To Die (Dispatches from the Bunker #35)
GJ055: Die gepanzerte Bestie (Grumble Jones)
SP222: Ivan and the Three Bears (Schwerpunkt #19)
WO21: Bolder Than Before (Winter Offensive Bonus Pack 2017)
RR-20: The Drut Bridge (Russian Rarities 3)
HazMo05: The Blood of Lambs (HazMo Scenario Pack 1: A World at War)
DB190: Military "Intelligence" (Dispatches from the Bunker #58)
FT28: First Annoyance (Franc-Tireur #7)
U24: Traverse Right ... Fire! (Turning the Tide)
ESG #67: Keep 'Em Separated (Dezign Pak 5)
SP185: Von Renesse's Recon (Schwerpunkt #16)
DB101: A Willingness To Die (Dispatches from the Bunker #35)
GJ055: Die gepanzerte Bestie (Grumble Jones)
SP222: Ivan and the Three Bears (Schwerpunkt #19)
WO21: Bolder Than Before (Winter Offensive Bonus Pack 2017)
RR-20: The Drut Bridge (Russian Rarities 3)
HazMo05: The Blood of Lambs (HazMo Scenario Pack 1: A World at War)
DB190: Military "Intelligence" (Dispatches from the Bunker #58)
Designer: Adaptation: Jim Stahler
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanRussian
Overview:
The elite German 18th Panzer Regiment, fresh from amphibious training, was among the lead elements of Army Group Center as they pressed deep into Russia on the day after ‘Barbarossa’. The Soviets, still confused as to the extent of the attack, ordered armored cars of the Northwest Military District to patrol to the border and return. As they advanced, commanders on each side looked for the other in the distance. Rounding a curve, they found each other at less than 100 meters range.Attacker: German (Elements of 18th Panzer Regiment)
Defender: Russian (Armored Cars of Fourth Front)
5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:0.0 D:0.0 |
AFVs: A:4 PzKpfw IIF x 4 |
AFVs: D:5 BA-6 x 5 |
Guns: A:0 D:0 |
Misc Rules: | Random Entry Hexes. Special simultaneous movement rule to start Scenario. |
Map Board(s): |
Publication | Board |
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ASL 6 - The Last Hurrah (2nd Edition) | 11 |
ASL 11 - Doomed Battalions (3rd Edition) | 11 |
ASL 11a - Doomed Battalions (4th Edition) | 11 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
View all or balance report
Action | Date |
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Jplott94 Added a playing | 2023-04-21 16:29:04 |
Hutch Updated the Scenario ID | 2023-03-08 17:22:34 |
manzoliandrea72 Added a playing | 2021-12-26 08:44:16 |
hoxson1 Modified the location | 2019-01-28 13:13:29 |
hoxson1 Modified the misc. rules | 2016-11-09 18:03:11 |
File | Description | User | Views |
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(!germ-soviet.png) | Image | hoxson1 | 980 |
(ba-6 armored car.png) | Image | hoxson1 | 970 |
(w1.gif) | Map Image | Twirling | 1300 |
Description | Uploaded by |
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Title | Author | Date |
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Description | Uploaded by |
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ASL Journal 5: Page 40 (Scenario Analysis) | Dave |
MMP download web page containing Classic ASL scenarios (opens in new window) | Jim Rupp |