Seize Paris WTO (id:#56709)
Paris, France
1944-08-24 (13 others)
PP10: A Cab for Ste. Anne (Provence Pack (MMP Download))
NEWS26: Turncoats (ASL News # 15)
EP26: Turncoats (Euro-Pack III - Late War `44-45)
JDS36-2: La Liberation du Paris 2: Retrouvailles (Reunion) (Journal du Stratège)
MM98-A: Gerstenberg's Boast (March Madness `98 Pack)
MM98-B: Brandenburger Fiasco (March Madness `98 Pack)
PP10: Un Taxi Pour Ste Anne (Franc-Tireur #4)
FE 55: Friends No More (Balkan Warfare)
MM05: Ambushing the Warheads (March Madness 2010 Irregular Forces Pack)
PK2: Reckless Raid (ASL Journal #13)
ASLN26: Turncoats (Critical Hit #8.1)
ASLN34: Seize Paris (Critical Hit #8.1)
2GM-10: Mourir Pour La Patrie (Alea #41)
NEWS26: Turncoats (ASL News # 15)
EP26: Turncoats (Euro-Pack III - Late War `44-45)
JDS36-2: La Liberation du Paris 2: Retrouvailles (Reunion) (Journal du Stratège)
MM98-A: Gerstenberg's Boast (March Madness `98 Pack)
MM98-B: Brandenburger Fiasco (March Madness `98 Pack)
PP10: Un Taxi Pour Ste Anne (Franc-Tireur #4)
FE 55: Friends No More (Balkan Warfare)
MM05: Ambushing the Warheads (March Madness 2010 Irregular Forces Pack)
PK2: Reckless Raid (ASL Journal #13)
ASLN26: Turncoats (Critical Hit #8.1)
ASLN34: Seize Paris (Critical Hit #8.1)
2GM-10: Mourir Pour La Patrie (Alea #41)
Designer: Philippe Leonard
Starter kit scenario?: Deluxe scenario?:
No balance information available
Overview:
For several days the forces of the French resistance of Paris have launched strikes and eventually committed themselves by seizing several key buildings by the force of their few weapons. These courageous actions were inspired by the approaching Allies armies but they were undoubtedly far too premature given the available power of the German troops in France's capital city. It was only the surprise and Von Cholditz' hesitations amidst the confusion that saved civilians being crushed. However, when General Leclerc, commander of the 2nd Free French Armored Division, learned of the insurrection, he decided instantly to intervene despite the initial American decision to bypass Paris. The order to seize Paris suddenly sounded like magic for the units of the 2nd D.B. The men threw their machines in a bold race to overrun the inevitable German defenses. . . . **German secretly splits force between two possible play areas; French picks which area to play on and gets 40 counters (Situation 1) or 30 counters (Situation 2).**Attacker: Free French (Groupemeet Tactique Langlade (GTL), 2e Division Blindée)
Defender: German (Defense of der Gross-Paris)
8 turns
Players: 2 OBA: Free French Night: NoUnit Counts: |
Squads: A:10.0 D:9.0 |
AFVs: A:31 M4A1 x 6 M4A3 x 6 M4A3(76)W x 3 M10 GMC x 2 M3A1 ht x 2 M3 ht x 8 M3(MMG) x 2 M3(HMG) x 2 Jeep 4 x 2 |
AFVs: D:2 PzKpfw VG PSW 234/2 SdKfz 7 Kfz 1 |
Guns: A:0 M2 60mm Mortar x 2 D:10 8.8cm FlaK 18 x 3 7.5cm PaK 97/38 x 2 2cm FlaK 38 x 4 8cm GrW 34 |
Misc Rules: | Spilt forces, paved roads, Hill on Bd 2 are Level 1 and WOODED |
Overlays: | NONE |
Errata (source)
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Scenario info
Action | Date |
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hoxson1 Uploaded the Board image | 2021-02-27 00:54:37 |
hoxson1 Modified the misc. rules | 2021-02-27 00:53:11 |
hoxson1 Modified the overview | 2021-02-27 00:36:51 |
hoxson1 Uploaded the Board image | 2021-02-27 00:32:27 |
hoxson1 Modified the misc. rules | 2021-02-27 00:24:04 |
File | Description | User | Views |
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(freefrench-germ.png) | Image | hoxson1 | 894 |
(french welcome paris.png) | Image | hoxson1 | 803 |
(seize paris choices2.jpg) | Map Image | hoxson1 | 627 |
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