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The Wells of Borgut E-AFR (id:#57657)
Critical Hit (Soldiers of the Negus ID: SoN 7)   [next]   [previous]
(Revision: CH: Soliders of the Negus SoN7)
See Also: The Wells of Borgut by Multi-Man Publishing
Borgut, The Ogaden, Ethiopia 1936-04-23 (2 others)
LoJ7: Colonial Soldiers (Lion of Judah)
259: The Wells of Borgut (ASL 7a - Hollow Legions (3rd Edition))
Designer: Rick Thomas
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
Italian / EritreanEthiopian
0%

Overview:

After weeks of prodding from both Mussolini and Bodaglio, Italian General Rudolfo Graziani was prepared to resume his offensive on Eithoipia's "Southern Front". In the centre of the advance they encountered the Ethiopians of Ras Nasibu's army solidly entrenched near the wells at Borgut. The Ethiopians had carved numerous trenches and dugouts into the hard soil and were bolstered by the presence of two modern 37mm Oerlikon AA guns and a small contingent of the "Ethiopian Foreign Legion" who manned a nearby outpost. After an aerial bombardment, two assaults were made on the camp; the first by Somalis and Eritreans and the second made by the Blackshirts of Legion 221 supported by engineers with flamethrowers.
Attacker: Italian / Eritrean (Parini Legion #221 and of the 1st Askari (Eritrean) Brigade)
Defender: Ethiopian (Ethiopians and Terik Bay's 'Special' Eithiopian Foreign Legion)  
7 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:21.0 D:16.0
AFVs: A:4
Fiat 611B x 2
Lancia 1ZM x 2

AFVs: D:0
Guns: A:0 D:2
Oerlikon 20mm x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Scrub: Candelabra Trees (F13.7), Hammada: Brush, A: Air (E7)
Map Board(s):
27 28 29 Show/hide map dependencies
PublicationBoard
ASL 7a - Hollow Legions (3rd Edition)27
ASL 7a - Hollow Legions (3rd Edition)28
ASL 7a - Hollow Legions (3rd Edition)29
ASL 5 - West of Alamein27
ASL 5 - West of Alamein28
ASL 5 - West of Alamein29
Overlays: D2 D3 H2 H3 H4 H5 H6
Errata (source)
Camel Thorn Brush: treat these hexes as normal brush except that entry costs for infantry/cavalry are 3MF.Letter7
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2022-07-31(D) Jobbo Fett vs RootinPutin Ethiopian winSurprised to say that we have a fun, balanced scenario out of the old ELR->CH->ASL crypt!

Rootin' started the session well by failing both Sighting Task Checks, ruining my plans for the AA guns I had set up. My defenses were spread out as much as possible to take advantage of the defensible terrain (more like shrubbery) and to force as much movement over open ground as possible. The downside is that anyone that breaks will be eliminated, or at the very least easily isolated from the rest of the force.

Things were going well, bar a critical hit from a FIAT that managed to kill the crew of one of my AA guns, but the other did better than I could've hoped, burning one and wrecking two of the attackers rides. The scenario progressed with caution by the attackers, and the Ethiopians not giving an inch without spilling blood. As is customary, the FT was used once, the MMC using it was promptly eliminated, and nobody spoke of FTs afterwards. Of the 20 of so SAN numbers we rolled, only 1 sniper activated, causing the early break of one crew manning a Brixia mortar. CVP losses were mounting on both sides, and the Italian player refused to rally for fear of rolling boxcars and inching me closer to victory.

In the end, Rootin' was able to get into most of the necessary trenches (we failed to account for Berserkers not being Good Order, but that could've been fixed during play) as well as the necessary CVP! The final roll of the final CC (turned Melee turned Hand-to-Hand) killed a squad, bumping the Ethiopian CVP gains to 22 and netting themselves a brutally close game that could've gone either way multiple times.
1988-01-01(A) Richard Jenulis vs Roger Walker Ethiopian win[date unknown]
View all or balance report
ActionDate
Hutch Modified the gps location2025-04-23 12:50:04
Hutch Modified the Unit Elements2025-04-23 12:47:40
Hutch Modified the misc. rules2025-04-23 12:45:33
Hutch Modified the Defender's Guns2024-05-28 13:48:12
Hutch Modified the unit counts2024-05-28 13:48:11
FileDescriptionUserViews
(ital-ethiopia.png)Imagehoxson1978
(ethiopian AA.png)Imagehoxson1871
(wells borgut map.png)Map Imagehoxson1874
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Statistics:
Avg Rating: 7.50Votes: 2
Views: 5806
To-Play list count: 0
Estimated Play time: 7.4 hours
Recorded Games: 1
Archive recorded plays:
Italian / Eritrean0
Ethiopian1
Drawn:0

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