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In the Best Tradition of the Cavalry Service PTO (id:#58938)
The Bunker (Dispatches from the Bunker # 3 ID: DB006)   [next]   [previous]
Binalonan, Luzon, Philippines 1941-12-24 (3 others)
ESG #55: Philippine Firemen (Dezign Pak 5)
GJ027: Wie ein Weihnacht's Stern (Grumble Jones)
Scen5: Late for Pudding (CanCon 1995)
Designer: Vic Provost
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
JapaneseFilipino
50%

Overview:

The 22nd had seen the main landings at Lingayen Gulf of General Homma’s 14th Army come ashore with more difficulty from the heavy surf and faulty communications than from the Philippine defenses. The 23d found the securing of the beachhead, the landing of heavy equipment, and beginning the push south along the main coastal highway, Route 3, through Rosario and Sison. The Philippine 11th and 71st Divisions crumbled at once in face of the onslaught. That night the lead elements of the Japanese 4th Tank Regiment and 48th Infantry Division attacked and drove the 91st Combat Team out of Pozorrubio. Only the 26th Cavalry (PA), the ‘Philippine Scouts’, at Binalonan, stood in their way.
Attacker: Japanese (Elements of the 4th Tank Division and the 2nd Formosa Regiment, 47th Infantry Division)
Defender: Filipino (Remnants of the Philippine Divisions 11 & 71, Divisional Artillery and Coastal Defense Units reinforced by the 26th Cavalry Philippine Scouts)  
7 turns
    Players: 2     OBA: Japanese     Night: No
Unit Counts:
Squads: A:18.0 D:16.0
AFVs: A:8
Type 95 HA-GO x 4
Type 89B CHI-RO x 4
Type 94 Truck x 6

AFVs: D:0
1 1/2-Ton Truck x 5
Horse x 10
Wagon x 5

Guns: A:0
Type 89 Heavy Grenade-Launcher x 4
D:2
M3A1 37mm AT Gun
M1897A2 75mm Gun
Boys ATR x 3

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G.1), LJ (G2.1) (Exc: roads exist) Church has Cellar/1.5 level Steeple
Map Board(s):
35 38 Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun35
ASL 13 - Rising Sun38
ASL 13 - Rising Sun (2021)35
ASL 13 - Rising Sun (2021)38
ASL 8 - Code of Bushido35
ASL 9 - Gung Ho!38
Overlays: X9 X7 X11 X13 X14 O1 O2
Errata (source)
In SSR1 the steeple is in o38AA5, not 12U5.DftB4
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2020-05-15(D) Jeff B vs Robert Loper Japanese win9 hrsBasically the PTO version of DB004 with the same results. Just like in that game, anyone who had a SW on my side was cursed. I think I broke practically every weapon I had after two turns. All but one of my vehicles made it off board, and most of my scrubs, but the limitation on moves for my Scouts made for an extremely dicey finish. With all the enemy vehicles starting to get behind me, and the banzais commencing in front of me, I was basically forced to hop on my horses and bolt for the exit as quickly as possible. When my opponent rolled "3" after "3" it wasn't pretty. In the end I got 42VP off but would need to get literally every other unit off mounted to have enough so I called it a day.
2011-01-21(D) Ian Willey vs Macrobo Filipino winMy Hot Dice stopped this far to early
View all or balance report
ActionDate
Hutch Modified the misc. rules2024-08-10 14:47:07
Hutch Modified the Defender's AFVs2024-08-10 14:46:17
Hutch Modified the unit counts2024-08-10 14:46:17
Hutch Modified the misc. rules2024-07-25 16:39:10
Hutch Modified the unit counts2024-07-25 16:37:53
FileDescriptionUserViews
26th Cavalry (scouts.png)Imagehoxson11010
(jap-philla.png)Imagehoxson1965
(type 89b.png)Imagehoxson11101
(DB006_redo.png)Map Imagehoxson1780
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26th Cavalry
 
Statistics:
Avg Rating: 3.50Votes: 2
Views: 4919
To-Play list count: 0
Estimated Play time: 8.5 hours
Recorded Games: 2
Archive recorded plays:
Japanese1
Filipino1
Drawn:0

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