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Exit Pole ETO (id:#60284)
(Dispatches from the Bunker #27 ID: DB068)   [next]   [previous]
Leczyca, Poland 1939-09-09 (22 others)
85: No Way Out (ASL 11 - Doomed Battalions (2nd Edition))
86: Fighting Back (ASL 11 - Doomed Battalions (2nd Edition))
NEWS25: Under Fire (ASL News # 15)
ASL News 25: Under Fire (ASL News Pack #1)
EP25: Under Fire (Euro-Pack I - Early War Actions)
WP 4: Stripped and Ready for War (Winpak #1)
85: No Way Out (ASL 11 - Doomed Battalions (3rd Edition))
86: Fighting Back (ASL 11 - Doomed Battalions (3rd Edition))
VV 83: Wojna Blyskawiczna? (Vae Victis # 109)
#2: Under Fire (Retro Pak III)
BFP-124: The Tanks of Warsaw (BFP 5: Poland in Flames)
BFP-125: A Wave Breaking with the Tide (BFP 5: Poland in Flames)
BFP-126: Give 'em Some Flak (BFP 5: Poland in Flames)
TD 4: Meet the FlaK (Trench of Death #1)
#4: Last Stand In The Carpathians (Critical Hit Annual #5)
#3: Mobile Remedy (Sealed Fate: Poland 1939)
#5: Under Fire (Sealed Fate: Poland 1939)
#3: The Flak's First Trial (Freedom's Price - Poland 1)
ASLN25: Under Fire (Critical Hit #8.1)
SJ1: Grappling Glowaczow (Nor’easter XXVIII Tournament (2024))
85: No Way Out (ASL 11a - Doomed Battalions (4th Edition))
86: Fighting Back (ASL 11a - Doomed Battalions (4th Edition))
Designer: Carl Nogueira
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
PolishGerman
100%

Overview:

The war was going badly for Poland. In front of Warsaw, two main Polish Armies had been cut off from the capital. On the night of September 9th, the commanders received permission to attempt a breakout back to the capital. This would become known as the Bzura River Counteroffensive. With most German units driving deeper into Poland, only the 24th and 30th Infantry Divisions, spread dangerously thin, stood between the Poles and Warsaw. When the counterattack started in the evening, fighting was fierce all along the two division front. Nowhere was it fiercer than on the streets of Leczyca.
Attacker: Polish (Armies Pomorze & Poznan)
Defender: German (Infanterie Regiment 26, Infanterie Division 30)  
6.5 turns
    Players: 2     OBA: None     Night: Yes
Unit Counts:
Squads: A:12.0 D:20.0
AFVs: A:0
AFVs: D:0
Guns: A:0
Ur wz. 35 ATR x 2
D:2
7.5cm leIG 18 x 2
5cm leGrW 36 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Night rules, Civilian Interrogation, Assault Fire
Map Board(s):
d-dx c-dx b-dx a-dx Show/hide map dependencies
PublicationBoard
Deluxe Advanced Squad Leadera-dx
Deluxe Advanced Squad Leaderb-dx
Deluxe Advanced Squad Leaderc-dx
Deluxe Advanced Squad Leaderd-dx
DASL 1 - Streets of Firea-dx
DASL 1 - Streets of Fireb-dx
DASL 1 - Streets of Firec-dx
DASL 1 - Streets of Fired-dx
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
Hutch Modified the unit counts2024-08-09 19:49:06
Hutch Modified the Attacker's Guns2024-08-09 19:49:06
Turuk Removed a map2024-03-29 00:31:14
Turuk Modified the maps2024-03-29 00:30:57
hoxson1 Modified the Attacker's Guns2020-03-18 05:12:36
FileDescriptionUserViews
(night pole-germ.png)Imagehoxson11013
(db068.gif)Map ImageTwirling1183
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Statistics:
Avg Rating: n/aVotes: 0
Views: 3698
To-Play list count: 2
Estimated Play time: 7.6 hours
Recorded Games: 0
Archive recorded plays:
Polish0
German0
Drawn:0

ROAR Data: (as of today)
Exit Pole
[Log in to Confirm or Edit]
[A] German 2
[D] Polish 0
All Rights Reserved. (c)2022 Dave Ramsey.