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Kabuki Theater RCW (id:#60526)
(From The Cellar Pack # 4 ID: FT126)   [next]   [previous]
Khabarovsk, Maritime Province, Siberia 1920-04-05 (0 others)
Designer: Robert Hammond
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
JapaneseRed Russian
50%

Overview:

On April 1st, the last of the American and Czech forces had left Siberia. This left the Japanese as the only non-Russian military force in the Maritime Province. The next day, the Japanese issued an ultimatum to the Bolsheviks in Vladivostok under the pretenses of avoiding any military conflict with the Communists. Soviet Russia knew it could not force Japan to withdraw its troops at that time. Two days later, the Russians agreed to the Japanese demands almost in toto. With an agreement reached, many of the Russian commanders allowed half of their men to go on leave for a day to celebrate Palm Sunday. The Japanese had been waiting precisely for this to happen. However, the Red Russian commander at Khabarovsk noticed the Japanese military in his area was not standing down and the local hills were now occupied by Japanese artillery. He kept many of his troops at their posts.
Attacker: Japanese (Elements of the 20th Regiment and 16th Construction Regiment, 16th Infantry Division, Kwantung Army)
Defender: Red Russian (Elements of the Khabarovsk Garrison, 5th Red Army)  
6 turns
    Players: 2     OBA: Japanese     Night: No
Unit Counts:
Squads: A:28.0 D:18.0
AFVs: A:0
Horse x 5

AFVs: D:3
Guns: A:1
Year-11 Type Flat-Trajectory Infantry Gun
D:6
37mm PP obr. 15R x 2
76.2mm P obr. 00/02P x 2
122mm G obr. 10/30
152mm G obr. 38

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Rubbled bldgs are Ambush and Rout/Rally terrain.
Map Board(s):
AH: KGP II Lg Show/hide map dependencies
PublicationBoard
HASL 3 - Kampfgruppe Peiper IIAH: KGP II Lg
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2021-05-29(A) Jobbo Fett vs Hypnobeard Japanese winA very close game that ended a little too son, in my opinion. The Japanese player needs to carefully plan where they will place their Direct Fire OBA, as the range will significantly affect its usefulness. The CVP limit can be harsh, so know when its OK to stripe a squad, and when its not!
2012-06-20(A) Andy Hershey vs Keith Spurlock Red Russian win[Imported from ROAR]
View all or balance report
ActionDate
Hutch Modified the unit counts2024-08-11 21:32:11
Hutch Modified the Attacker's AFVs2024-08-11 21:32:11
Hutch Modified the Attacker's AFVs2024-08-11 21:21:57
Hutch Modified the unit counts2024-08-11 21:21:56
Jobbo_Fett Added a playing2021-05-30 17:27:30
FileDescriptionUserViews
(jap-red russ.png)Imagehoxson1976
White Russian volunteers in the Imperial Japanese Army (jap siberia white volunteers.jpg)Imagehoxson1976
(kabuki map.jpg)Map Imagehoxson1863
DescriptionUploaded by
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Images

White Russian volunteers in the Imperial Japanese Army
 
Statistics:
Avg Rating: 8.00Votes: 1
Views: 3388
To-Play list count: 1
Estimated Play time: 8.5 hours
Recorded Games: 2
Archive recorded plays:
Japanese1
Red Russian1
Drawn:0

ROAR Data: (as of today)
Kabuki Theater
[Log in to Confirm or Edit]
[A] Japanese 1
[D] Russian 3
All Rights Reserved. (c)2022 Dave Ramsey.