homepage
  • Your recently viewed scenarios
    • Crossing the Gniloi Tikitsch
      fdlpe played the scenario
      Ripples on the Pond
      fdlpe played the scenario
      The Streets of Stalingrad
      geebeehaitch played the scenario
      Monty's Gamble
      Heloanjin played the scenario
      Last Ally, Last Victory
      Heloanjin played the scenario
      Nameless Hill
      dmareske played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Games Wanted
  • Publications
  • Scenario Picker
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Recruiting Tactics CBI (id:#60553)
(The Long March ID: HOB LM 1)
Jiangxi Province, China 1931-07-01 (0 others)
Designer: Jay Long
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
Red ArmyKMT
62.5%

Overview:

After unsuccessful uprising in the cities, the Red Army had established a home for itself in the rural province of Jiangxi. Mao Zedong and Zhu De combined their forces to create a Red Army to defend this new “Soviet” territory. The Nationalist KMT Army would make five attempts to surround and eradicate the Communists. The first four “Battles of Encirclement” saw KMT columns penetrate deep into the Soviet Territories where they could be surrounded and annihilated by the more mobile Red Army. The Red Army had no access to markets or factories, thus the defeat of the Nationalists provided them with a means to get supplies of arms and ammunition. Prisoners were also welcomed into their ranks.
Attacker: Red Army (Elements of Red Army)
Defender: KMT (Elements of KMT)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:10.0 D:14.0
AFVs: A:0 D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Death-Dare is NA. A: may not enter Concealed, NQ or Massacre is NA for Red Army
Map Board(s): 35 43
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentResultComments
2021-02-26(A) jon smith vs kmt Red Army winRed army set up HIP defence in the central grain area... MG covering the centre road with 9-1 ldr and a squad ldr squad and other MG on right of grain... another squad covering road against the hedge and the lst hip squad was out on the left flank in the woods...

Red army stacked everything and used road movement to get the bait units into the defensive line... the KMT moved on a in a wider front mainly into the hedged grain fields... first red army shots at a squad on the road box cars and broke the MG.. returing KMT assault fire broke the squad in the middle and ther ed army fell back to the central woods... KMT created fire groups and eventually broken the last MG rushing a squad to claim it... last turn for the red army saw several squads run at the KMT with captured MG... KMT chose to vol break and the gun was retaken but not possessed....

KMT last turn saw a large fire group fail to break the key MG squad and a difficult charge by the last freee KMT squad was gunned down as he ran across the road...

Overall... a very cagey scenario, only 2cvp per side...with little incentive for the red army to stand, and a lots of HIP units it feels a hard one for the KMT unless the red army overcommits or shows the HIP units too early...

2020-08-16(A) Rich Weiley vs Dave Wallace Red Army winMy regular VASL opponent suggested this scenario from the Long March scenario pack published aeons ago by Heat of Battle. It was my turn to defend so I setup the Red Chinese ambush along the south side of the board 43 road. Most of my first turn force entered on the western board edge, a solitary squad entered in the middle to cover the road entry. Dave came on with most of force in the middle and smaller supporting elements on each flank. Things hotted up in turn 2 when he hit the ambush. I was in the boxseat from the start when Dave rolled boxcars on his first morale check and then I caught a leader and squad moving in the open. By the end of turn 2 I'd accrued 5 cvp and lost none. Turn 3 Dave re-positioned to renew the attack and I fell back to a position roughly along the Board seam. Turn 4 it was all over. I killed one conscript squad on a snakes in the movement phase and second conscript broke and disrupted in a position where it would have to surrender. At this stage I was up 9 cvp to zero and the prisoner would give me another 4 - Dave conceded. An interesting infantry only scenario -concluded in one session of barely 2 hours (with tea break).The luck definitely went my way, particularly when I was taking negative modifier shots, where I always seemed to roll low.
2019-11-20(D) Ian Morris vs Martin Mayers Red Army winBit of a dog.
2019-09-14(A) Dan Best vs Kermit Mullins KMT win
2019-09-14(D) Kermit Mullins vs Dan Best KMT winWow...interesting game. It was far more intense than I expected. My KMT were met by a nicely prepared defense that Dan had put in place. His HIP ambush hit me hard and by the end of Turn 3, I was personally ELR'd and considering conceding. But I kept playing and by the end of Turn 5, things had completely turned around and my KMT would steal the win.
View all
ActionDate
chubooga Added a playing2021-02-26 19:32:52
Hutch Modified the Unit Elements2020-11-02 11:44:26
Rich Weiley Added a playing2020-08-16 03:21:00
Gamer72 Added a playing2020-08-15 20:25:57
hoxson1 Uploaded an Image2020-06-26 16:28:38
FileDescriptionUserViews
(redchina-kmt.png)Imagehoxson1294
(chinese civil surrender scene.png)Imagehoxson170
VASL-Map (LM1-VASLMap.png)Map Imagebkemp01343
(LM1 map.png)Map Imagehoxson169
DescriptionUploaded by
Wild West Fest 2018asevenson
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Not found

Images

 
Statistics:
Avg Rating: 5.80Votes: 15
Views: 1045
To-Play list count: 0
Estimated Play time: 3.3 hours
Recorded Games: 9
Archive recorded plays:
Red Army5
KMT3
Drawn:0

ROAR Data: (as of April 2021)
Recruiting Tactics 
[Log in to Confirm or Edit]
[A] 10 0
[D] 9
All Rights Reserved Dave Ramsey.