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Easy Day at Volupai PTO (id:#60677)
(Franc-Tireur #12 ID: FT141)   [next]   [previous]
Willaumez Peninsula, New Britain 1944-03-06 (7 others)
A 82: Orange at Walawbum (AH:ASL Annual `95 Winter)
TAC26: Orange at Walawbum (Tactiques # 3)
ATL 93.5: Orange at Walawbum (ASL Digest # 3.09)
LSSAH38: Ivan is Coming! (Leibstandarte Pack 5 - Scorched Earth)
154: Orange at Walawbum (ASL 13 - Rising Sun)
BMW 9.0: Nachtjagd (Single Man Publishing)
154: Orange at Walawbum (ASL 13 - Rising Sun (2021))
Designer: Michael Koch
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American (USMC)Japanese
54.545454545455%

Overview:

Based at Iboki plantation, the 5th Marines was in pursuit of Matsuda's troops, but vigorous patrolling yielded no satisfactory results. Plans were made to cut the rout paths of the enemy at the Willaumez Peninsula, which was covered by four large coconut plantations and mountain peaks, just 60 miles beyond Iboki. On the morning of March 6th, the 5th Marines got their marching orders. Combat Team A loaded onto LVTs and LCs and went roaring into Red Beach, just in front of the large Volupai plantation. At 100 hours, E Company, 1st Battalion moved towards its objective but was stopped abruptly after only 200 yards by dug-in Japanese troops.
Attacker: American (USMC) (Company E, 1st Battalion, Combat Team A, 5th Marine Regiment)
Defender: Japanese (Elements of the 1st Battalion, 54th Infantry Division)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:11.0 D:8.0
AFVs: A:1
M4A1

AFVs: D:0
Guns: A:0 D:0
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO, DJ (Exc: road exists. Road Bonus NA. Palm Trees cost 2MF/2MP. Bldg BB4 is ground level only)
Map Board(s):
35 Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun35
ASL 13 - Rising Sun (2021)35
ASL 8 - Code of Bushido35
Overlays: O4
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-02-24(D) Tuomo Lukkari vs Teemu Lukkari Japanese win[Imported from ROAR]
2023-03-26(D) Michael K vs Japanese win
2019-08-05(A) Michael Rodgers vs Magnus Rimvall American (USMC) winIt is a bug hunt with a couple of SSR to make it slightly different. I deployed five marine squads to be able to run through lots of hexes to find the HIP MMC and possible HIP THH. I also planned advances accordingly. I always kept an MMC with the tank. Magnus chose to fall back most of the time. When the Japanese could not fall back, they received a lot of fire and CC attacks. The marines found the two HIP HS at opposite board edges in turn 3. Magnus had not set up an THH HIP, and I never gave him a good opportunity to try to run a THH at the tank. After the fifth American turn, there was only one Japanese crew left. The Japanese need at least two near the road to win.
2017-02-11(D) Tom Abromaitis vs American (USMC) win
2017-02-11(A) Richard Jenulis vs Dan Owsen American (USMC) winNWASL Championship 2017
View all or balance report
ActionDate
TiltingAtCthulhu Added a playing2024-05-26 15:01:29
Hutch Modified the Defender's Guns2020-10-17 16:29:48
Hutch Modified the unit counts2020-10-17 16:29:48
Gamer72 Added a playing2020-08-15 11:08:08
Simonstan Added a playing2020-06-04 13:45:09
FileDescriptionUserViews
(VASLMap1.png)Imagemgtaylor1333
(m4a1 new britain.png)Imagehoxson1951
(usmc-jap.png)Map Imagehoxson1899
DescriptionUploaded by
2017 NWASL Championships at Game ON!asevenson
TitleAuthorDate
DescriptionUploaded by

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Statistics:
Avg Rating: 5.69Votes: 13
Views: 3831
To-Play list count: 1
Estimated Play time: 2.6 hours
Recorded Games: 12
Archive recorded plays:
American (USMC)6
Japanese5
Drawn:0

ROAR Data: (as of today)
Easy Day at Volupai
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[A] Japanese 7
[D] American 10
All Rights Reserved. (c)2022 Dave Ramsey.