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Armored Banzai PTO (id:#61394)
(CX February 2000 ID: PSASL 2)   [next]   [previous]
Peleliu, Palau Islands 1944-09-15 (24 others)
A 09: Midnight Massacre (AH:ASL Annual `89)
CH 38: Orange Beach 3 (Critical Hit # 3)
LN2-1: Airfield Fracas (Leatherneck 2)
LN2-5: Storming the Point (Leatherneck 2)
CDN23: Notable Achievement (The Canadians In Italy 3: D-Day Dodgers)
FrF32: The Hellenic Expedition (Friendly Fire Pack 4)
1: Spitfire Three (Peleliu: White Beach One)
2: "...Get Off the Air!" (Peleliu: White Beach One)
3: "Knock Out That Big Gun..." (Peleliu: White Beach One)
4: "Able Marines Fill the Gap..." (Peleliu: White Beach One)
5: "Here Come the Jap Tanks!" (Peleliu: White Beach One)
7: Captain Harada's Counter-Attack (Peleliu: White Beach One)
8: White Beach Blood Red (Peleliu: White Beach One)
FrF75: Goodbye Brother (Friendly Fire Pack 9)
AP115: Bats Outta Hell (ASL Action Pack #12 Oktoberfest XXX)
VV98: Bain de Sang à Sosfurdo (Vae Victis # 124)
PAD 3: Earning Face (Map Pad Pack)
FT215: Ghostly Attack (From The Cellar Pack # 8)
Lun: Ghosts of Luneville Campaign (From The Cellar Pack # 8)
#6: Gresham's Inspiration (Monte Altuzzo: Gothic Line 1944)
#8: Shellfire and Resolve (Monte Altuzzo: Gothic Line 1944)
CH 38: Orange Beach 3 (Critical Hit #3 2022 Reprint)
MM102: Villa Des Verges (March Madness 2025 Tournament Pack 1)
JA 06: Rue de 442e (Internet: Jeffery T. Allen)
Designer: Dan Owsen
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

D-Day on Peleliu had just begun to reveal the new Japanese defensive plans that would be put into effect for the remainder of the war in the Pacific. Rather than throwing away men in suicidal banzai attacks, the Japanese defenders of Peleliu had constructed an intricate defense-in-depth, with mutually supporting positions covering every inch of the rocky, coral island. The USMC was in for one of its toughest fights of the war. One of the main objectives of the early attack was the large air strip, which would give US air power the range to strike the Philippines. The USMC 5th Marines, 3rd Battalion, Company I were tasked with taking the air strip. Pushing through the dense scrub that covered the island at this point, 3rd Battalion became separated from the 7th Marines and formed a deep salient reaching into territory. The isolated units were in danger of being cut off and surrounded by the Japanese. At the airfield, the Japanese counterattacked, using their tanks and infantry in an uncharacteristic combined arms attack -- an armored banzai.
Attacker: American (USMC) (Companies I & K, 3rd Battalion, 5th Marines and 710th Tank Battalion)
Defender: Japanese (14th Infantry Division)  
8 turns
    Players: 2     OBA: Japanese     Night: No
Unit Counts:
Squads: A:14.0 D:11.0
AFVs: A:3
M4A1 x 3

AFVs: D:6
Type 95 HA-GO x 6

Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (Exc: roads and buildings exist). Woods are Brush. Coral Soil.
Map Board(s):
38 Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun38
ASL 13 - Rising Sun (2021)38
ASL 9 - Gung Ho!38
Overlays: NONE
Errata (source)
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Last Played:
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ActionDate
hoxson1 Modified the misc. rules2019-02-27 19:40:10
hoxson1 Modified the overview2018-04-23 02:28:21
hoxson1 Modified the overlays2018-03-01 04:52:16
hoxson1 Modified the misc. rules2018-03-01 04:52:05
hoxson1 Uploaded the Board image2018-03-01 04:50:19
FileDescriptionUserViews
(usmc-jap.png)Imagehoxson1970
(armored banzai pic.png)Imagehoxson1967
(armored banzai map.png)Map Imagehoxson1946
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Statistics:
Avg Rating: n/aVotes: 0
Views: 4039
To-Play list count: 0
Estimated Play time: 8 hours
Recorded Games: 0
Archive recorded plays:
American (USMC)0
Japanese0
Drawn:0

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