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Dawn's Early Light WTO (id:#61657)
(ASL Journal #10 ID: J153)   [next]   [previous]
See Also: By Dawn's Early Light by Critical Hit Dawn's Early Light by Single Man Publishing By Dawn's Early Light by Le Franc Tireur
Mortain, France 1944-08-07 (28 others)
AP04: L'Abbaye Blanche (ASL Action Pack # 1)
J06: St. Barthélemy Bash (ASL Journal # 1)
Mortain 2: Everything Was Quiet (Internet)
Mortain 3.2: Rescue Mission (Internet)
Mortain 4: Out of the Fog (Internet)
Mortain 6: Hill 285 Chateau (Internet)
Mortain 7: Closing the Pincer (Internet)
Mortain 9: Beginning of the End (Internet)
Mortain10: Death of a Company (Internet)
CH 36: Saving the Breakout (Critical Hit # 3)
FT40: Ready to Sting (Franc-Tireur # 8)
FT 58: Dream is Over (From The Cellar Pack # 1)
SP67: Backs to the Orne (Schwerpunkt # 6: Victoria Cross)
TAC41: Dernier Arret Avant la Victoire (Tactiques # 5)
Old Hickory 2: Ryd Byen (Unknown)
AP39: Old Hickory (ASL Action Pack # 4 Normandy 1944)
FrF57: Warsaw in Flames (Friendly Fire Pack 7)
WP16: A Thorn in the Flesh (Winpak #2)
O4: Ain't Running Away (Special Ops # 2)
186: L'Abbaye Blanche (ASL 3a - Yanks (2nd Edition))
SP 272: Statue of Liberty Attacks (Schwerpunkt #23)
DTF-5: AK'44 (Death to Fascism)
LSSAH 45: Unexpected Surprise (Leibstandarte Pack 6 - Normandie)
AP140: Misty Morning Mayhem (ASL Action Pack #14 Oktoberfest XXXIV)
D31: St. Barthélemy Bash (Deluxe Advanced Squad Leader)
DTF-14: Pillbox Pains (Not One Step Back)
CH 36: Saving The Breakout (Critical Hit #3 2022 Reprint)
FT58: Dream Is Over (From The Cellar #13)
Designer: Ian Daglish
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)American
57.692307692308%

Overview:

The first elements of the American 30th Infantry Division to enter Mortain were met by civilians going about their daily lives. Some of the departing members of the 1st Infantry Division congratulated the new arrivals of their soft assignment. Not expecting their stay to be a long one, the battalions set up only hasty defenses. Operation LUTTICH, the German counteroffensive launched at Hitler’s direction to eliminate American gains made during COBRA, struck Mortain in the misty dawn of 7 August. The first sign of trouble was SS infantry in the streets of the town.
Attacker: German (SS) (SS-Panzer-Grenadier-Regiment 3 "Deutschland," SS-Panzer-Division 2 "Das Reich")
Defender: American (1st and 2nd Battalions, 120th Infantry Regiment, 30th Infantry Division, and 823rd Tank Destroyer Battalion)  
6.5 turns
    Players: 2     OBA: American     Night: No
Unit Counts:
Squads: A:21.0 D:21.0
AFVs: A:21
PzKpfw VG x 5
PzKpfw IVJ x 6
SPW 251/1 x 6
SPW 251/9 x 2
PSW 222(L) x 2
Opel Blitz x 4
SdKfz 2 x 2
Kfz 1/20
Kfz 1

AFVs: D:6
M3A1 ht x 2
M4 x 2
M4A1 x 2

Guns: A:0 D:6
M1 57mm AT Gun x 2
M5 3-in AT Gun x 4

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Treat Marsh as Brush. D: Elite
Map Board(s):
4 11 39 41 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)4
ASL 3a - Yanks (2nd Edition)41
ASL 6 - The Last Hurrah (2nd Edition)11
ASL 11 - Doomed Battalions (3rd Edition)11
ASL 13 - Rising Sun39
ASL 13 - Rising Sun (2021)39
ASL 11a - Doomed Battalions (4th Edition)11
ASL 9 - Gung Ho!39
ASL 10 - Croix de Guerre41
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-05-27(A) John Garlic vs Mike Grogan German (SS) win
2024-04-26(D) Ian Morris vs Martin Mayers American winPulled out a win on turn 6, when my last HIPs moved into CC with a smoke-shrouded Pz IV, ambushed it and burnt it with a ‘snakes’. By the end of the game nearly all the Americans were gone, with not many more SS left. Enjoyable, but a crazy scenario.
2021-09-15(A) Tim Wiegmann vs Mike Grogan German (SS) winAfter having several vehicles go up in flames on T1 during the assault of the board 11 hill, I decided to completely abandon the right flank and funnel all my AFVs over to the left flank and through the town center. This takes a long time, but minimizes exposure to the American anti-tank guns on the hill. The southern forces can just about clear Mortain by the time the first vehicles from the northern entry point reach the town, and the two forces can then combine to overwhelm the defenders covering the board 41 exits.
2013-07-23(D) Lee Bray vs American winThis was one of the most enjoyable and closest games I have played. Initially I thought my defence was about to crumple under the weight of the SS onslaught as units were overrun and isolated on my right flank. However my nest of AT guns in the board 11 woods proved a very tough nut to crack as they skulked and stayed hidden and covered the board exit on that side of the battlefield. Over the second half of the game, the fortunes of both sides see-sawed but the Us troops definitely had the best of the luck in the end. By the end of the game, the board 11 hill and was densely covered in burning vehicles and the exit road was clogged with them. Final victory went to the US when the Germans were narrowly prevented from exiting the VP they need - they got 38 - 2 short of the 40 they needed. Great game!
2012-12-27(A) keith Spurlock vs Bob Callen American win[Imported from ROAR]
View all or balance report
ActionDate
hoxson1 Linked the scenario to ROAR2024-07-24 18:44:56
Gamer72 Added a playing2024-04-26 22:07:46
Gamer72 Rated the scenario2024-04-26 22:00:21
hoxson1 Modified the Attacker's AFVs2022-08-19 22:14:28
hoxson1 Modified the Attacker's AFVs2022-08-19 22:14:13
FileDescriptionUserViews
(mortain ss troops.jpg)Imagehoxson11181
(!ss-usa new.png)Imagehoxson1828
(J153-ALL.vlog)VASL Game LogAmselfass879
J153 Dawns Early Light (J153 Dawns Early Light.jpg)Map ImageFre207411204
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Statistics:
Avg Rating: 8.40Votes: 5
Views: 5381
To-Play list count: 4
Estimated Play time: 14.6 hours
Recorded Games: 5
Archive recorded plays:
German (SS)2
American3
Drawn:0

ROAR Data: (as of today)
Dawn's Early Light [Confirmed]
[A] German 13
[D] American 8
All Rights Reserved. (c)2022 Dave Ramsey.