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Sting 'em at Zingem ETO (id:#61764)
(Winter Offensive Bonus Pack 2013 ID: WO9)
Zingem, Belgium 1940-05-20 (11 others)
GD-C: Smoke the Kents! (AH:The General # 30.5)
PB-CH (E): Morning Traffic (Critical Hit # 5.2)
O116.2: Waltzing Matilda (On All Fronts #116)
MS 1: Smoke the Kents! (ASL Digest # 3.10)
Round 1: Pandemonium (SAGA 1996)
GRE 2: "Alarm, die Tommies kommen!!!" (Grenadier '08)
BB 29.1: This Place Sussex (Coastal Fortress)
FrF87: Mormal Forest (Friendly Fire Pack 11)
TD 6: DeGaulle's Revenge (Trench of Death #2)
DASL 20: Smoke The Kents! (Deluxe Advanced Squad Leader)
GhD #6: Pakfront Arras (Ghost Division 1: 7th Panzer Division France 1940)
Designer: Chas Argent
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBelgian
38.679245283019%

Overview:

On 16 May, Belgian High Command received orders from French General Bilotte, Commander-in-Chief of 1st Army Group, to retreat to the Escaut River in conjunction with a British withdrawal from the Dyle River. The Belgian Army fell back, taking up new positions along the Escaut and the Terneuzen Canal. Combat losses suffered the previous week had reduced the strength of many Belgian divisions, but now necessity forced them to cover the same frontages as at the start of the battle, and while Belgian infantry executed arduous night retreats, their German counterparts, rested and replenished. On 20 May, an attack on this new Belgian line was launched by three German divisions, to which the Belgian 2nd Infantry Division responded with a series of counterattacks. Not all of these were successful, though one did compel part of Infanterie-Regiment 234 to break and run. South of Gent, Infanterie-Division 30 attacked the Belgian 10th Infantry Division near Zingem. Early footholds gained on the west bank of the Escaut afforded the Germans an opportunity to establish a bridgehead – if they could dislodge the Belgians from the western approaches to the river.
Attacker: German (Infanterie-Regiment 46 and Aufklärungs-Abteilung 30, Infanterie-Division 30)
Defender: Belgian (10th Infantry Division)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:10.0 D:8.0
AFVs: A:3
SPW 251/10
SPW 251/1
PSW 231(6 rad)

D:2
VCL Mk VI/c47(b) x 2

Guns: A:0 D:0
50mm DBT MTR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Grain is in Season. D: Elite and 1st Line squads have Assault Fire
Map Board(s): 40 66
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2021-01-20(A) Stephen dedier vs Mike Johnston German winAs the Germans i opted to push a small force across the bridge (1.5sq, lmg and the AC) and enter on turn 2 on both sides against the Belgians
My bridge force was hit hard by the defenders with a couple of k/ results but did manage to break the AC through and reduce the enemy to an isolated fight there.
A lucky advancing PTC fire shot on the hill side of the board revealed that the stack i thought was the mortar or an MG were dummies. Taking a chance on the other side of the board revealed that Mike was playing to give up the outer V hexes and fight for the bridge and 2x concrete buildings of which he would need to keep all 3.
This let me press hard on the bridge immobilizing my HT on top and getting my units on and under after forcing the Belgians back.
On the other side i cleared the one HS and pushed up to the hedges with 3 squads.
My 37mm got in a duel with the 2x French tankettes taking out one and being taking out itself by the other. I managed to get the 2nd one with an ATR
The Belgians were hampered with bad shooting and a last ditch charge to retake the bridge was stopped by the German MMG unit.
Fun scenario with a lot of play options
2020-10-11(D) patrick palma vs John Garlic Belgian win
2020-08-13(A) Andy Bagley vs Carl Roberts Belgian winAs the Germans I reckon I got everything right except for the DRs! On turn 1 I entered just one unit - the armoured car - and that stayed East of the river to spot any defenders who moved. Then on turn 2, once they had flinched, it raced across the river (successfully) to intercept any Belgians trying to move North, whilst the whole of the rest of my foce came in from the North edge. I easily grabbed the H4 and J6 buildings, and made good progress towards the other VC buildings, helped in part by an overly-aggressive Belgian SP Gun that became a blazing wreck nearby. But when I approached - in cover - the S5 and U5 buildings I was shredded by a hail of 2 and 3 DRs from low-odds Belgian shots, which left me by Turn 6 with nothing but a pinned half-squad, at which point I had to concede. Still a great scenario though.
2020-07-18(A) Vilis Pavulans vs Kalle Widell German winManaged to cross the bridge and put an end to the fire lane with a bold freeze with a halftrack which managed to survive. Had some residual to deal with but on the whole the crossing was good. Rushed up to take the central buildings with the command HT to be able to get out the ATR early. That payed off and later in the game it made a burning wreck out of a Mk VI. Looked tough in the midgame but managed to capture all victory locations in the end of turn 6 and the Belgians had no chance of retaking the nescessary ones in their final turn.
2020-04-25(A) Richard Jenulis vs Jeff Newell Belgian win[VASL game 2]. The Germans entered a platoon on turn 1 who broke the defending 4-3-7 squad and 7-0 leader. The remaining Belgium half-squad with the LMG held the Germans down until near the end of the game. The remaining Germans entered on the Belgium right. The MTR on the hill fell quickly and the Germans took the CC6 victory location early. The half-track circled around and took the H4 victory building. The Belgium armor entered and missed several point blank shots until the 37L eliminated them. On the last German movement phase, the Belgiums found their dice and KIA a squad and leader dashing for the S5 victory building and another squad & leader ADJACENT to the W6 bridge. Couple of German squads moved out of the stream ADJACENT to both the bridge and the U5 victory building, but broke under fire.
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ActionDate
hoxson1 Modified the overlays2022-03-10 16:49:30
sdedier Added a playing2021-01-24 13:00:17
Serge Added a playing2020-12-30 22:40:35
gorkowskij Added a playing2020-12-11 02:30:09
gorkowskij Rated the scenario2020-12-11 02:27:03
FileDescriptionUserViews
(germbelg.png)Imagehoxson1552
(VCL Mk VIc47 b.png)Imagehoxson1448
WO9 Sting 'Em at Zingem Map (WO9 Sting 'Em at Zingem Map.jpg)Map ImageThripshaw678
(WO9 Sting 'Em at Zingem Scenario Archive.jpg)Map Imagevon Marwitz721
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Wild West Fest 2018asevenson
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Statistics:
Avg Rating: 6.88Votes: 34
Views: 2487
To-Play list count: 4
Estimated Play time: 3.7 hours
Recorded Games: 27
Archive recorded plays:
German11
Belgian16
Drawn:0

ROAR Data: (as of January 2022)
Sting 'Em at Zingem [Confirmed]
[A] German 30
[D] Belgian 49
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