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The Mad Minute WTO (id:#62786)
(ASL 3a - Yanks (2nd Edition) ID: 24)
See Also: The Mad Minute by Avalon Hill
Longchamps, Belgium 1945-01-03 (8 others)
24: The Mad Minute (ASL 3 - Yanks)
J 5: Bizory Loves Company (ASL Journal # 1)
J 62: Lee's Charge (ASL Journal # 3)
HoW 12: Lee's Charge (Hell on Wheels Battle Pack)
O119.3: GC3: Town Without Pity (On All Fronts #119)
Mission 7: Sitting Ducks (Band Of Brothers)
FT107: Race at Longchamps (From The Cellar Pack #3)
MM 51: Firefight On Weinbourg Ridge (March Madness 2018 Players Pack)
Designer: Rex Martin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)American
24.193548387097%

Overview:

Dug into the snow along the edge of the village of Longchamps, weary Americans watched as an armored force deployed from Compogne in the fields to the north. Orders went out to the gun crews to engage the armor as soon as it was in range. Within minutes a fierce firefight developed as the armored force drove into the American positions. The “mad minute at Longchamps” had begun. . .
Attacker: German (SS) (SS-Panzergrenadier Regiment 19 and SS-Panzer-Regiment 9, SS-Panzer-Division-9 "Hohenstaufen")
Defender: American (Company D, 2nd Battalion, 502nd Parachute Infantry Regiment and Battery C, 81st Airborne AA Battalion, 101st Airborne Division)  
8 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:16.0 D:14.0
AFVs: A:13
PzKpfw VG x 3
PzKpfw IVH x 6
SPW 251/1 x 4

D:2
M10 GMC x 2

Guns: A:0 D:3
M1 57mm AT Gun x 3
M2 60mm Mortar x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: GS, all buildings ground level w A: PzIVH have Schuerzen and D: AT Guns may Bore Sight
Map Board(s): 17 16 12
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentResultComments
2021-08-05(D) Martí Cabré vs Jesús Pié American winI took several PzIV with my M10 so he had to hide the rest behind woods, to avoid compromising his cap. His halftracks fell to my bazookas but his Panthers started pounding my line while the SS infantry fell to my MGs crossing the open ground. Then I did a mistake and moved forward the M10, trying to flank the Panthers, and he burned them. Then the Panthers and the PzIV reserve moved forward and routed my first line, entering with the rest of the infantry and taking about 16 buildings before the last turn ended.
2021-08-05(A) Jesus Pie vs Martí Cabré American winI had to pass several PMCs in the first turns, as Martí received my troops with a hail of fire when they had to cross open ground, killing several tanks and a lot of infantry. As the game progressed, however, little by little his troops also wore out, and when he ran out of tanks or cannons, it was time to storm the village. Unfortunately, I lacked infantry and time to occupy the necessary houses. However, it has been a very intense and exciting match. A highly recommended scenario.
2020-11-25(D) Daniel Soukup vs Patrick American win
2019-12-21(A) Dave Mareske vs Dan Best German (SS) winFast movement presented a problem for the American defense. Even though the SS lost two Panthers, one KIA the other immobilized, the Germans were able to finish the game with a win.
2018-06-21(A) Jeff B vs Phil Wentworth German (SS) winA heavy dose of VBM freeze cleared the way for the opening infantry moves. By the end of Turn 1 both Wolverines were gone, taking only one Panzer down with them (but exacting a fairly heavy toll on the German infantry). By Turn 2 the Germans had completely taken control of the Board 16 wood mass, while the Americans scurried to reposition themselves west. Turn 3 saw one of the AT guns lose its crew (the other two guns effectively out of the action in the far east), allowing the Germans to begin their flanking sweep from the west. Turn 4 saw the Germans begin their brute force assault into town from the west. By turn 5 the Americans had no answer for the six remaining German tanks so they called it a day.
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ActionDate
jesuspiebatlle Added a playing2021-08-11 08:53:27
esparver73 Added a playing2021-08-05 23:09:36
esparver73 Uploaded the Board image2021-08-05 23:02:20
hoxson1 Modified the misc. rules2021-03-18 17:36:42
hoxson1 Modified the maps2021-03-18 17:34:13
FileDescriptionUserViews
(PZ VG panther.png)Imagehoxson1563
(!ss-usa new.png)Imagehoxson1279
(asl 24 winter.png)Map Imagehoxson1487
2nd edition map (different from 1st edition) (Map ASL 24 The mad minute.jpg)Map Imageesparver73121
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Statistics:
Avg Rating: 7.43Votes: 7
Views: 2036
To-Play list count: 1
Estimated Play time: 10.8 hours
Recorded Games: 6
Archive recorded plays:
German (SS)3
American3
Drawn:0

ROAR Data: (as of January 2022)
The Mad Minute [Confirmed]
[A] American 27
[D] German 91
All Rights Reserved Dave Ramsey.