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The Mad Minute ETO (id:#62786)
(ASL 3a Yanks (2nd Edition) ID: 24)
See Also: The Mad Minute by Avalon Hill
Longchamps, Belgium 1945-01-03 (8 others)
24: The Mad Minute (ASL 3 - Yanks)
J 5: Bizory Loves Company (ASL Journal # 1)
J 62: Lee's Charge (ASL Journal # 3)
HoW 12: Lee's Charge (Hell on Wheels Battle Pack)
O119.3: GC3: Town Without Pity (On All Fronts #119)
Mission 7: Sitting Ducks (Band Of Brothers)
FT107: Race at Longchamps (From The Cellar Pack #3)
MM 51: Firefight On Weinbourg Ridge (March Madness 2018 Players Pack)
Designer: Rex Martin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)American
76.229508196721%

Overview:

Dug into the snow along the edge of the village of Longchamps, weary Americans watched as an armored force deployed from Compogne in the fields to the north. Orders went out to the gun crews to engage the armor as soon as it was in range. Within minutes a fierce firefight developed as the armored force drove into the American positions. The “mad minute at Longchamps” had begun. . .
Attacker: German (SS) (SS-Panzergrenadier Regiment 19 and SS-Panzer-Regiment 9, SS-Panzer-Division-9 "Hohenstaufen")
Defender: American (Company D, 2nd Battalion, 502nd Parachute Infantry Regiment and Battery C, 81st Airborne AA Battalion, 101st Airborne Division)  
8 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:16.0 D:14.0
AFVs: A:13
PzKpfw VG x 3
PzKpfw IVH x 6
SPW 251/1 x 4

D:2
M10 GMC x 2

Guns: A:0 D:3
M1 57mm AT Gun x 3
M2 60mm Mortar x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Ground Snow. Schuerzen.
Map Board(s): 12 16
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2020-11-25(D) Daniel Soukup vs Patrick American win
2019-12-21(A) Dave Mareske vs Dan Best German (SS) winFast movement presented a problem for the American defense. Even though the SS lost two Panthers, one KIA the other immobilized, the Germans were able to finish the game with a win.
2018-06-21(A) Jeff B vs Phil Wentworth German (SS) winA heavy dose of VBM freeze cleared the way for the opening infantry moves. By the end of Turn 1 both Wolverines were gone, taking only one Panzer down with them (but exacting a fairly heavy toll on the German infantry). By Turn 2 the Germans had completely taken control of the Board 16 wood mass, while the Americans scurried to reposition themselves west. Turn 3 saw one of the AT guns lose its crew (the other two guns effectively out of the action in the far east), allowing the Germans to begin their flanking sweep from the west. Turn 4 saw the Germans begin their brute force assault into town from the west. By turn 5 the Americans had no answer for the six remaining German tanks so they called it a day.
2018-06-09(D) Jeff B vs Phil Wentworth American winWhat was once a highly unbalanced scenario in favor of the Germans has now become a highly unbalanced scenario in favor of the Americans. There are at least a half dozen changes in the update, some of them quite major. Germans conceded already on Turn 2 as the Americans just devastated them, leaving them with only 4 mobile vehicles.
2017-01-27(A) Gordon Jupp vs Simon Church German (SS) winVASL.
Fun game for the Germans, maybe not so much for the US...Germans have lots of toys and high quality infantry. I managed to take oyt two of the ATG and 1 M10 by T2 and swept down into the Churchyard area, good smoke and not so good US dice meant it was too tough for them.
View all
ActionDate
dsoukup Added a playing2020-11-26 15:57:35
Agoldin Linked the scenario to ROAR2020-05-08 03:36:56
mtrodgers99 Modified the misc. rules2020-05-06 20:27:54
Hutch Updated the Scenario ID2020-03-10 20:51:43
hoxson1 Uploaded an Image2020-02-27 04:55:46
FileDescriptionUserViews
(!ss-usa new.png)Imagehoxson185
(PZ VG panther.png)Imagehoxson1340
(asl 24 winter.png)Map Imagehoxson1279
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Statistics:
Avg Rating: 7.80Votes: 5
Views: 770
To-Play list count: 1
Estimated Play time: 10.8 hours
Recorded Games: 5
Archive recorded plays:
German (SS)3
American2
Drawn:0

ROAR Data: (as of Nov 2019)
The Mad Minute [Confirmed]
[A] German 90
[D] American 27
All Rights Reserved Dave Ramsey.