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Castles on the Horizon DTO (id:#62913)
(ASL Journal #12 ID: J186)   [next]   [previous]
Bir Bu Meliha, Libya 1941-11-20 (3 others)
RPII 10: The King's Dash (Rout Pak II)
Z 6: The King's Dash (Rout Report # 4.3)
LASSH 16: A Grim Day at Krasny Krim (Leibstandarte Pack 2 - Barbarossa)
Designer: Chas Argent
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBritish
37.5%

Overview:

Panzer-Division 15 was moving in the direction of Gabr Saleh. Late in the day they came upon the 4th Armoured Brigade’s Honeys which were this time “…in good defensive terrain with the sun behind them and their ammunition racks full”. 22nd Armoured Brigade was on the way to help, but until then 4th Armoured would have to hold alone.
Attacker: German (Schützen-Brigade 15 and Panzer Regiment 8, Panzer-Division 15)
Defender: British (2nd Battalion, Scots Guards, and 8th Hussars, 4th Armoured Brigade, 7th Armoured Division)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:8.0 D:8.0
AFVs: A:19
PzKpfw IVE
PzKpfw IVD
PzKpfw IIIH x 2
PzKpfw IIIG x 4
PzKpfw IIF x 3
SPW 251/1 x 8

AFVs: D:5
Stuart I(a) x 2
Crusader I x 3

Guns: A:0 D:1
OML 2-in. Mortar
OQF 2-Pounder

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Sunblindness. D: 2-Pdr may setup emplaced in scrub; is turreted, does *not* lose ROF on CA change
Map Board(s):
26 27 28 29 Show/hide map dependencies
PublicationBoard
ASL 7a - Hollow Legions (3rd Edition)26
ASL 7a - Hollow Legions (3rd Edition)27
ASL 7a - Hollow Legions (3rd Edition)28
ASL 7a - Hollow Legions (3rd Edition)29
ASL 5 - West of Alamein26
ASL 5 - West of Alamein27
ASL 5 - West of Alamein28
ASL 5 - West of Alamein29
Overlays: H1 H2 H3 H6 W1 W2 W3 W4
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-08-15(D) Rob Tyson vs Brian Sielski German win
2022-12-11(A) Jeff B vs Steve Etzelmueller British winA poorly conceived assault that should only be won by the Germans if the Brits have poor dice or they have hot ones. Attacking a heavily-fortified far-ranging position into the sun with little time and no dust will call for a quick lucky strike, and you'd better guess right on where that strike should be because otherwise the Germans will lose a lot of vehicles. And if they lose a lot of vehicles they'll have to take a lot of land. I figured staying in motion and armored assaulting would provide at least some protection but I was wrong, losing at least a vehicle every half turn. When that's matched with infantry losses I just didn't have enough muscle. When I did stop my tanks to get ready for a gunfight with the reinforcing Crusaders I promptly broke a gun. When I broke another during Turn 4 PFPh, failed to connect with a CH, and lost my last full squad to a "1" sniper I figured I had enough. I was sort of exited to play this, but now I remember why DTO is far down on my list of wants to play.
2022-07-16(D) Tuomo Lukkari vs Lauri Mattila British win[Imported from ROAR]
2021-10-06(D) David Ramsey vs Martin Barker British win

(VASL Log)
As featured on IR #55. Not a bad game - might be dicey if the German player decides to duke it out with the Stuarts early on. In our game the Brits held on thanks to the AT gun shoring up the centre and the Germans were slow to flank the positions. A few lucky RoFs helped with the tank battle, too.
2021-08-17(D) Rob MacGinley vs James Short German winExcellent game for those who want to battle in the desert - probably slightly pro all the Germans as they have a very effective force - the Brits need both early kills and to be very flexible as they fall back - those hillocks are tough to hold
View all or balance report
ActionDate
Cuddles McDeath Added a playing2024-08-16 16:11:36
Jude Added a playing2023-02-23 01:16:29
Jude Rated the scenario2023-02-23 01:15:50
buser333 Added a playing2022-12-07 11:53:44
Bongiovanni Added a playing2022-10-07 10:45:06
FileDescriptionUserViews
(!germ-brit.png)Imagehoxson11141
(panzers desert column.png)Imagehoxson1939
VASL Log file (castles-full.vlog)VASL Game LogDave912
(castles on horizon by JRV.png)Map Imagehoxson11004
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Statistics:
Avg Rating: 6.89Votes: 19
Views: 4928
To-Play list count: 0
Estimated Play time: 7.4 hours
Recorded Games: 12
Archive recorded plays:
German6
British6
Drawn:0

ROAR Data: (as of today)
Castles on the Horizon [Confirmed]
[A] German 12
[D] British 24
All Rights Reserved. (c)2022 Dave Ramsey.