homepage
  • Your recently viewed scenarios
    • Currie's Favor
      jwert02 played the scenario
      Hell for the Holidays
      Heloanjin played the scenario
      Cooperation Reigns
      Heloanjin played the scenario
      Maximum Aggression
      usmcwo1 played the scenario
      Down by the River
      von Marwitz played the scenario
      It's Not Over
      Bongiovanni played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Arms Race WTO (id:#63068)
(Friendly Fire Pack 11 ID: FrF92)   [next]   [previous]
Lonneker Bridge, Twente Canal, the Netherlands 1945-04-01 (10 others)
A 74: Valhalla Bound (AH:ASL Annual `95 Winter)
KF 1: Götterdämmerung (Internet)
WM 1: False Facade (Internet)
X11: Valhalla Bound (Rout Report # 2.1)
3: Resistance at Paderborn (Dezign Pak 1)
FT Just for fun!: The Fugitive (Franc-Tireur # 5)
V22: Unhorsed Todforce (View From the Trenches # 42)
P3: Ride of the Valkyries (ASL Digest # 2.10)
GS6: Sturm Warning (Quickfire Challenge 1)
GJ014: The Field of Fury (Grumble Jones)
Designer: Mattias Rönnblom
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman
63.636363636364%

Overview:

The British Guards Armoured Division were ordered to break through the German lines and reach Hamburg via Bremen. In other sectors, the Germans were in full rout, but ahead of the British tankers was the experienced and battered, but still cohesive, 7. Fallschirmjäger-Division. A step on the way was the Lonneker bridge between the Dutch towns of Hengelo and Enschede, and the rocket-equipped Shermans of the 2. Squadron, 1st Battalion set to capture it in a surprise attack. The Shermans of this squadron were field-modified to carry two or four British RP-3 air-to-ground missiles mounted on the side of their turrets at a fixed angle.
Attacker: British (Elements of 2nd Household Cavalry Regiment and No. 2 Squadron, 1st Armoured Battalion, Coldstream Guards, Guards Armoured Division)
Defender: German (Elements of 7. Fallschirmjager-Division and Luftwaffe ground personnel)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:1.0 D:10.0
AFVs: A:12
AEC III
Staghound I (a)
Daimler AC x 2
Daimler SC
White(a) SC 4
Sherman VC(a) x 2
Sherman V(a) x 4

AFVs: D:0
Guns: A:0 D:4
10.5 cm FlaK 38 x 4

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Bridge in 23P7 is footbridge.
Map Board(s):
23 FrFA 71 Show/hide map dependencies
PublicationBoard
ASL Action Pack #11 29 Let's Go!71
Friendly Fire Pack 6FrFA
ASL 1 - Beyond Valor (1st Edition) 23
ASL 1 - Beyond Valor (2nd Edition) 23
ASL 1 - Beyond Valor (3rd Edition)23
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
2018-11-05(A) Stephen dedier vs Holt, Jim British winOdd scenario with the Brits having almost no infantry and a lot of AFV's against Germans with fausts and able to fall back to a single choke point (bridge) to the victory area.
This was a race for the bridge with me throwing away (or so it seemed) two small AC's to get to the bridge and find the guns and pushing all the armor down my right flank.
I managed to break the limited infantry defending the bridge (HS + leader) and get one AC across the bridge losing the other. That SC found the 4 guns in short order and actually eliminated one. The D7.23 rule forcing an intensive fire shot in OVR is key to this scenario. Inexperienced crew + intensive fire gives a +4DRM to the breakdown and an NMC on the crew.
I managed to sacrifice 2 shermans to get 1 across with the SC and they proceeded to disable all 4 guns and eliminate 3 crews. Then it was a race. Many burning AFV's, lost Germans. The Germans managed to reman and repair one gun but could not repair a 2nd for a narrow British win.
kind of an odd little scenario
View all or balance report
ActionDate
hoxson1 Modified the Theatre2021-03-31 18:34:50
ibbysrugby@yahoo.com Rated the scenario2020-10-08 23:56:26
hoxson1 Modified the overlays2019-05-15 16:28:40
hoxson1 Modified the misc. rules2019-05-15 16:28:24
hoxson1 Modified the Defender's Guns2019-05-15 16:28:00
FileDescriptionUserViews
(!britgerm.png)Imagehoxson1996
Lonneker Bridge (lonneker bridge.png)Imagehoxson11022
(sherman rockets.png)Imagehoxson11024
(arms race map attempt.png)Map Imagehoxson1892
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Images

Lonneker Bridge
 
Statistics:
Avg Rating: 6.67Votes: 3
Views: 4044
To-Play list count: 0
Estimated Play time: 5.3 hours
Recorded Games: 1
Archive recorded plays:
British1
German0
Drawn:0

ROAR Data: (as of today)
Arms Race
[Log in to Confirm or Edit]
[A] German 6
[D] British 4
All Rights Reserved. (c)2022 Dave Ramsey.