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The Wrong Choice WTO (id:#63380)
(March Madness 2018 Players Pack ID: MM 50)   [next]   [previous]
Hardigny, Belgium 1944-12-19 (57 others)
KGP CG I: Clash at Stoumont (HASL 2 - Kampfgruppe Peiper I)
KGP CG III: Decision at La Gleize (HASL 3 - Kampfgruppe Peiper II)
G44: Abandon Ship! (AH:The General # 32.2)
NEWS53: Fuel Depot #2 (ASL News # 28)
NEWS54: Devils in the Graveyard (ASL News # 28)
NEWS55: Roadblock at Stoumont (ASL News # 28)
NEWS59: Misty Morning (ASL News # 29)
ASLUG 2: Château Cherry (ASLUG # 1)
ATP03: Peiper's Progress (At the Point # 11-12)
EP53: Fuel Depot #2 (Euro-Pack II - The Bulge)
EP54: Devils in the Graveyard (Euro-Pack II - The Bulge)
O1: Peiper's Progress (Rout Report # 1)
KE 16: Tiger 222 (March Madness `99 Pack)
TOT 4: Stoumont: The Break-In (Time on Target # 1)
TOT 5: Retrograde out of Stoumont (Time on Target # 1)
TOT 6: Bastard Tanks & Shootin' Fools (Time on Target # 1)
TOT 7: Tiger 222 (Time on Target # 1)
WAR7: Audacity on Omaha (Wacht Am Rhein)
O115.2: The Golden Lion's Final Swipe (On All Fronts #115)
WCW5: Abandon Ship! (ASL Open `96 Scenario Pack)
SC9: Château Cherry (ASL Digest # 3.05)
AP61: Desobry Defiant (ASL Action Pack # 6 A Decade of War)
ESG #77: The Trouble with Tito (Dezign Pak 6)
HB3 Bonus 2: Ligneuville Surprise (Hell's Bridgehead 3)
BB 03.1: Cherry Pickin (Coastal Fortress)
J156: Mageret Mixer (ASL Journal #10)
BP1 #5: Beyond Baugnez (Battle of the Bulge I)
BP1 #6: Devils in the Graveyard (Battle of the Bulge I)
BP1 #7: Fuel Depot #2 (Battle of the Bulge I)
1: Bourcy Probe (Fateful Stand)
2: Houffalize Road Probe (Fateful Stand)
3: Fateful Stand (Fateful Stand)
4: Fanwise Forward (Fateful Stand)
8: Into the Gap (Fateful Stand)
: Parthian Shots (Yaah! Issue 5)
: Spirited Defence (Yaah! Issue 5)
193: Abandon Ship! (ASL 3a - Yanks (2nd Edition))
JAVA15: Battle for Wiltz (ASL For Fun-LCP)
WaR 7: Audacity On Omaha (Wacht Am Rhein 2nd Edition, Volume 1)
T-TERROR #27: Wo Ist Engelsdorf? (Teutonic Terror 4)
T-TERROR #28: "Damn Engineers!" (Teutonic Terror 4)
T-TERROR #29: Peiper's Petrol (Teutonic Terror 4)
NY#1: Cemetery Stand (Purple Heart)
NY#2: A Town By Any Other Name (Purple Heart)
KR#7: No Bug Out (Krinkelt-Rocherath)
NEV 3: Battle In The Ardennes (New England Volunteers Play Pack 1)
J212: Shoulder to Shoulder (ASL Journal #13)
ASLN53: Fuel Depot #2 (Critical Hit #8.2)
ASLN54: Devils In The Graveyard (Critical Hit #8.2)
ASLN55: Roadblock At Stoumont (Critical Hit #8.2)
ASLN59: Misty Morning (Critical Hit #8.2)
STAV1: Mohnke's Orders (Critical Hit #8.2)
STAV2: Panther 111 (Critical Hit #8.2)
STAV3: Yank Riposte (Critical Hit #8.2)
STAV4: Damned Engineers (Critical Hit #8.2)
AP196: Silver & Bronze (ASL Action Pack #18 Oktoberfest XXXVII)
S114: Blunting the Spearhead (Basic Training: Issue One)
Designer: Scott Mullins
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanAmerican
0%

Overview:

By Monday 18 December 1944, the German offensive through the Ardennes was in full swing. After nearly two days trying to secure crossings over the Our River in the American 28th Infantry Division’s sector of the line, units of the German 5th Army were finally moving towards the crossroads objective of Bastogne. In their path were hastily formed American formations. One of these was Task Force Booth, which had spent the night in Moinet listening to the Germans of the 2nd Panzer Division passing on all sides on the road to Noville. The Task Force headed toward Bastogne and as they moved down a hill into Hardigny they surprised a group of German half-tracks. These were quickly dispatched. But then German fire lanced into the Task Force from all sides. Task Force Booth had blundered into an assembly area for the 2nd Panzer Division.
Attacker: German (2nd Panzer Division)
Defender: American (Task Force Booth)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:28.0 D:20.0
AFVs: A:20
PzKpfw VG x 2
PzKpfw IVJ x 5
StuG IIIG (L) x 5
StuH 42 (L) x 2
JgdPz IV x 2
FlakPz IV/37
SPW 251/1 x 3
Kfz 1

AFVs: D:16
M18 GMC x 4
M7 HMC x 3
M5A1 x 2
M8 x 2
M3 ht x 2
M3(MMG)
M3A1 ht x 2
7 1/2-Ton x 2
2 1/2-Ton x 2
Jeep x 2

Guns: A:0
5cm leGrW 36 x 2
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: GS (E3.72). D: AFVs and vehicles may set up in motion.
Map Board(s):
2a BFP-P BFP-Q Show/hide map dependencies
PublicationBoard
ASL Action Pack # 6 A Decade of War2a
BFP 5: Poland in FlamesBFP-P
BFP 5: Poland in FlamesBFP-Q
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2019-12-28(A) Dan Best vs Kermit Mullins American winPaul works as American Vehicles and Dave Mareske as German vehicles.
2019-12-28(D) Kermit Mullins vs Dan Best, Dave Mareske, Paul Works American winPaul Works and I would take the American side against the Germans led by Dave Mareske and Dan Best. Paul and I would elect to hold the village victory locations and went after the German infantry to the west of the village. Our forces would hammer the German infantry and inflict just enough losses on the German armor to secure a US victory.
2019-12-28(A) Dave Mareske vs Kermit Mullins, Paul Works American winNeed to try this one again with the German balance.
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ActionDate
Hutch Modified the misc. rules2025-03-13 12:16:17
Hutch Modified the gps location2025-01-04 15:18:57
Hutch Modified the unit counts2025-01-04 15:17:18
Hutch Modified the Attacker's AFVs2025-01-04 15:17:18
hoxson1 Modified the Attacker's Guns2024-07-31 18:49:03
FileDescriptionUserViews
(!germ-usa.png)Imagehoxson11033
(wrong choice map should be GS wrecks added.jpg)Map Imagehoxson11009
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Statistics:
Avg Rating: 7.80Votes: 5
Views: 5542
To-Play list count: 2
Estimated Play time: 15.3 hours
Recorded Games: 1
Archive recorded plays:
German0
American1
Drawn:0

ROAR Data: (as of today)
The Wrong Choice [Confirmed]
[A] German 0
[D] American 1
All Rights Reserved. (c)2022 Dave Ramsey.