Operation Typhoon - the final attack on Moscow - was a two-pronged pincer movement combined with a frontal assault on the Russian capital. The northern pincer was the responsibility of Panzer-Gruppe 3. Participating in the attack was 2. Panzer-Division, just brought to the eastern front. On 23 November, after having advanced a week against heavy resistance, the division attacked toward the village of Davydkovo, only 60 km from Moscow. Its mechanized infantry battalion formed the spearhead.
Attacker: German (Elements of I. Bataillon (gp.), Schutzen-Regiment 2, 2. (Weiner) Panzer-Division and 5. Kompanie, II. Abteilung, Panzer-Regiment 3)
Defender: Russian (Reinforced elements of 31st Tank Brigade, 30th Army)
Players: 2 OBA: None Night: No
Squads: A:8.5 D:10.5
PzKpfw IIIH x 5 SPW 251/10 SPW 251/1 x 8 SdKfz 11
T-34 M41 x 3 BT-7 M37 BT-7A
3.7cm PaK 35/36
45mm PTP obr. 32 50mm RM obr. 40
Players wanting to play this game/Request a match:
I played this scenario and find it awful, when I registered the result I discovered I had played it three years ago and completely forgot about it (a removed item), my previous comment ended it with this sentence "Very iffy scenario which I won't play again."
Non only I confirm it but found it a loss of my precius gaming time time.
(D) Chuck Dye
Russians managed to negate a building hex by reducing his squad in the last CC phase
(D) Tom Kearney
(A) walter mcwilliams
I knew as soon as we started this was going to be one of those scenarios where early luck or early bad luck would be a big determining factor on victory or defeat. Given Tom's proven good luck and my proven bad it was a no brainer how things would go. Tom's Russian ambush went off without a hitch and his 45L AT gun ran out of targets before he ran out of ROF and that spelt the end right there with nearly half my infantry dead on turn 1. I fought on for three more turns but even a gang rush at the Russians with nearly everything the Germans had left couldn't get anyone close enough to try to sneak in on a last minute rush.
Roar shows this slightly Russian, no big surprise there. I assume most of the German victories come from early breakage or no ROF for the 45L which puts the Germans in position to gain the initiative. and get closer to the VC areas before the Russian reinforcements can,
(A) Scott Fischbein
Started this one during vASLOK 2020, but didn't get a chance to finish until a few weeks later. Greatly enjoyed my first game with Robert - a gracious and fun opponent. We missed a couple of rules early on (forgot that the Russian tanks were radioless until around turn 3, and once they realized they left their radios at home, they of course failed multiple startup checks, hampering Robert's progress in the middlegame). In the end it came down control of one building hex, which the Russians froze up in VBM and rushed in two squads... but my concealed defenders won the ambush and retreated upstairs for the win. Enjoyed this scenario - the need to hold ground and avoid losing too many AFVs makes for an interesting balance.