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Hell at Kiernozia ETO (id:#63477)
Fanatic Enterprises (Fanatic Enterprises: Internet ID: FE 186)   [next]   [previous]
See Also: Hell at Kiernozia by Bounding Fire Productions
Kiernozia, Poland 1939-09-16 (8 others)
CH 23: Suffer the Children... (Critical Hit # 2)
O99.2: The Bloody Saber (On All Fronts # 99)
CH 23: Suffer the Children (Critical Hit Retro Magazine 2)
BFP-133: Over the Hills (BFP 5: Poland in Flames)
BFP-134: Hell at Kiernozia (BFP 5: Poland in Flames)
ITR-12: Sosabowski Slapdown (Into The Rubble 2)
CH 23: Suffer the Children (Critical Hit #2 2022 reprint)
CTASL 1: The Slide-Rule Is Mightier Than The Sword (Opening Assault)
Designer: Paul Kenny
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanPolish
100%

Overview:

SCENARIO CARD CAN BE FOUND BELOW --- During the battle of Bzura, the key transportation hub of Kiernozia was the scene of a hard struggle. The whole 1st Panzer Division participated in the attack. The 1st Panzer and the 35th Panzer Regiment attacked from different direction toward the town. The attack started out well, but after breaking through the Polish lines, the armor and infantry became separated. The Polish infantry cut off the armor and then the Polish AT Guns picked off the tanks one at a time. The decisive moment of battle had come, nearly a dozen German tanks were knocked out and the German and Polish infantry were locked in close and mortal combat. The Germans tried to regroup under fire and renewed the attack with increased ferocity, but the Poles received timely reinforcements and stopped the Germans in their tracks. The Poles continued to surround and isolate the Germans that had penetrated their lines and eventually crushed them. The Germans thereafter referred to this day as Hell at Kiernozia.
Attacker: German (1st Panzer Division)
Defender: Polish (58th Infantry Regiment)  
8.5 turns
    Players: 2     OBA: Polish     Night: No
Unit Counts:
Squads: A:20.0 D:18.0
AFVs: A:12
PzKpfw IIIF x 2
PzKpfw IVA x 3
PzKpfw 35t x 2
SPW 251/1 x 4
PSW 221
Opel Blitz x 5

AFVs: D:0
Guns: A:0
PzB 39 ATR
D:5
155mm Model 17 S
100mm M14/19
Bohler M35 47mm x 3

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: D: 2 sqds mat setup HIP, Elite have Assault Fire capability
Map Board(s):
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PublicationBoard
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
Hutch Modified the unit counts2025-02-25 16:41:52
Hutch Modified the gps location2025-02-25 16:34:59
Hutch Modified the unit counts2025-02-25 16:32:03
Hutch Modified the Defender's Guns2025-02-25 16:32:03
Hutch Modified the Defender's Guns2025-02-25 16:31:06
FileDescriptionUserViews
(germ-pole new.png)Imagehoxson1865
(kier pic.png)Imagehoxson1815
Scenario card from FE website (FE186 hellatkiernozia.pdf)Misc.hoxson11275
(FE186 hell at.jpg)Map Imagehoxson1891
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Statistics:
Avg Rating: n/aVotes: 0
Views: 3822
To-Play list count: 0
Estimated Play time: 12.9 hours
Recorded Games: 0
Archive recorded plays:
German0
Polish0
Drawn:0

ROAR Data: (as of today)
Hell at Kernioza
[Log in to Confirm or Edit]
[A] German 1
[D] Polish 0
All Rights Reserved. (c)2022 Dave Ramsey.