Take It Back PTO (id:#63916)
(ASL Starter Kit #4 ID: S65)
West of Lunga Ridge, Guadalcanal
1942-09-13 (17 others)
HS 4: High Water Mark (HSASL 1 - Operation Watchtower)
HS 5: Restoration (HSASL 1 - Operation Watchtower)
PBP 16: Bloody Ridge (Paddington Bears '97 Pack)
RPII 4: The Knife Edge of Defeat (Rout Pak II)
Z16: The Knife Edge of Defeat (Rout Report # 4.4)
FE18: The Bear Battalion Attacks (Fanatic Pack 2)
PJ4.1: Fire on the Red Line (OAF Playtester's Journal # 4)
PJ4.3: The Leather Factory (OAF Playtester's Journal # 4)
PJ4.4: Rescue (OAF Playtester's Journal # 4)
PBP 16: Bloody Ridge (Aussie `97 Pack)
Three: Landing Ground Raid (OAF Playtester's Journal # 6)
CA!16: Foreign Influence (Counterattacks 2)
ROF 1: Sturmtrooper I (Rate of Fire # 3)
S64: Kawaguchi's Gamble (ASL Starter Kit #4)
ER#2: The Salient (Edson's Ridge)
ER#3: One More Night (Edson's Ridge)
ER#5: The Shortest Way (Edson's Ridge)
HS 5: Restoration (HSASL 1 - Operation Watchtower)
PBP 16: Bloody Ridge (Paddington Bears '97 Pack)
RPII 4: The Knife Edge of Defeat (Rout Pak II)
Z16: The Knife Edge of Defeat (Rout Report # 4.4)
FE18: The Bear Battalion Attacks (Fanatic Pack 2)
PJ4.1: Fire on the Red Line (OAF Playtester's Journal # 4)
PJ4.3: The Leather Factory (OAF Playtester's Journal # 4)
PJ4.4: Rescue (OAF Playtester's Journal # 4)
PBP 16: Bloody Ridge (Aussie `97 Pack)
Three: Landing Ground Raid (OAF Playtester's Journal # 6)
CA!16: Foreign Influence (Counterattacks 2)
ROF 1: Sturmtrooper I (Rate of Fire # 3)
S64: Kawaguchi's Gamble (ASL Starter Kit #4)
ER#2: The Salient (Edson's Ridge)
ER#3: One More Night (Edson's Ridge)
ER#5: The Shortest Way (Edson's Ridge)
Designer: Adaptation by Perry Cocke
Starter kit scenario?: Deluxe scenario?:
Balance:
American (USMC)Japanese
Overview:
Colonel Edson had set up the 1st Paramarine Battalion on the east side of Lunga Ridge while he deployed his 1st Raider Battalion to the west. On the night of 12 September, leading elements of Major General Kiyotaki Kawaguchi's 35th Infantry Brigade attacked the Raiders, overrunning a platoon, forcing C Company back to the ridge, and bending the Raiders' front line from its east-west alignment to a north-south one. The next morning, two companies of Raiders were ordered to retake the lost positions in a daylight attack.Attacker: American (USMC) (Companies A and D, 1st Raider Battalion and Company A, 1st Paramarine Battalion)
Defender: Japanese (3rd Battalion, 124th Infantry Regiment)
4.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:14.0 D:8.0 |
AFVs: A:0 D:0 |
Guns: A:0 D:0 |
Misc Rules: | PTO, LJ, interior jungle hexes are Dense Jungle. Kunai is Jungle. |
Map Board(s): | o |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Result | Comments | |
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2022-01-05 | (A) Alberto Pomar | vs | César Moreno | Japanese win | |
2021-09-15 | (D) Mark Hatfield | vs | Phil | Japanese win | Phil was pretty conservative at the beginning of the scenario, advancing concealed into LOS. I took only mortar shots IIRC, while the bulk of my forces skulked or did a tactical retreat as warranted. I also sprung my HIP trap, which was a frontal placement, and put a hurt on one of his stacks. I was able to stay concealed with a lot my stuff and fall back tactically, and he failed his PMC at the end of turn 3. Don't blame him - I still had the bulk of my force and Japanese don't rout - he just didn't have enough near enough time. |
2021-08-30 | (A) Mark Thompson | vs | Socks (Japanese) | Japanese win (VASL Log) | USMC captured 3 of 4 victory hexes and 4th and final victory hex came down to CC roll, USMC needed 7 and rolled 11. Great game - essentially a CC slugfest. Americans balked at AFPh shot into a Melee in final VC and it probably cost them the game. A good introduction to SK PTO and concealment. |
2021-06-26 | (D) Pascal Boileau | vs | Serge Doba | Japanese win | The Japanese won by holding the two last victory hexes in the SW part of the map after two furious CC in the last turn. The progression of the US Marines was fast and the Japanese troops didn't try to chalenge them on their way. Instead they pulled back in order to build a fortress surrounding OK2 and OK3 hexes. The plan worked, thanks to the deadly abilities of the Japanese in HtH-CC. |
2021-06-26 | (A) Doba Serge | vs | Pascal Boileau | Japanese win |
Action | Date |
---|---|
Faded 8-1 Rated the scenario | 2022-05-17 11:15:53 |
Faded 8-1 Added a playing | 2022-05-17 11:14:11 |
apomarbarbeito Added a playing | 2022-03-10 09:04:04 |
Thompsonmg(MGT) Added a playing | 2021-12-29 01:31:22 |
trailrunner Added a playing | 2021-08-15 19:42:59 |
File | Description | User | Views |
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(us inf man jungle.png) | Image | hoxson1 | 343 |
(usmc-jap.png) | Image | hoxson1 | 330 |
VASL Log file (SK - S65 - Take It Back (MGT v Socks).vlog) | VASL Game Log | Thompsonmg(MGT) | 71 |
(take it back map.png) | Map Image | hoxson1 | 345 |
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