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First Crossing ETO (id:#64855)
(Battle of the Bulge I ID: BP1 BONUS #2)   [next]   [previous]
Hummermuhle, Poland 1939-09-01 (45 others)
43: Into the Fray (ASL 6 - The Last Hurrah (2nd Edition))
NEWS19: First Contact, First Defeat (ASL News # 12)
ASL News 19: First Contact, First Defeat (ASL News Pack #1)
CH100: Dawn of a New Age (Critical Hit # 5.2)
CH135: The River Dance (Critical Hit # 6.2)
EP19: First Contact, First Defeat (Euro-Pack I - Early War Actions)
FE 78: The Birth of Blitzkrieg (Blitzkrieg Pack)
FE 79: Motorcycle Probe (Blitzkrieg Pack)
FE 80: The World Aflame (Blitzkrieg Pack)
FE 81: Smialya (Blitzkrieg Pack)
FE 82: Mokra Melee (Blitzkrieg Pack)
FE 83: The Fifth Column (Blitzkrieg Pack)
NFNH 1: Mlava Stronghold (Waffen-SS III: Neither Fear Nor Hope)
LASSH 1: Opening Fire (Leibstandarte Pack 1 - Blitzkrieg!)
1: Lions of Westerplatte (ASLOK 2005 - 20th Anniversary Scenario Pack)
DB018: DASL Series #3: Special Delivery (Dispatches from the Bunker # 9)
PA CG 1: Poland Aflame: Code Name Edelweiss (Poland Aflame!)
PA CG 2: Poland Aflame: Flesh and Steel (Poland Aflame!)
PK 37.1: Into the Trap (Coastal Fortress Rare Vehicles Scenarios)
PK 39.1: The Fifth Column (Coastal Fortress Rare Vehicles Scenarios)
SL 201: Sacrifice of Polish Armor (Hit the Beach # 4.4)
FoW 1: It Ain't Easy (Frog of War Magazine # 1)
41: Commence Hostilities (Dezign Pak 4)
U14: Sacrifice of Polish Armor (Turning the Tide)
43: Into the Fray (ASL 11 - Doomed Battalions (3rd Edition))
RP13: Opening Fire (WASLC's Rally Point! # 4.3)
S52: Extraordinary Bravery (Special Ops # 3)
#6: First Contact, First Defeat (Retro Pak III)
BFP-105: The Winter City (BFP 5: Poland in Flames)
BFP-106: Going Postal (BFP 5: Poland in Flames)
BFP-107: Costly Baptism (BFP 5: Poland in Flames)
BFP-108: Ceramic City (BFP 5: Poland in Flames)
BFP-109: Training Day (BFP 5: Poland in Flames)
WCW01: Feuer Frei! (Westerplatte: Case White 1939)
WCW02: Saving Outpost Prom (Westerplatte: Case White 1939)
WCW03: Main Line of Defence (Westerplatte: Case White 1939)
WCW04: On the Waterfront (Westerplatte: Case White 1939)
WCWCG: Westerplatte 1939 Campaign Game (Westerplatte: Case White 1939)
#2: Sealed Fate (Sealed Fate: Poland 1939)
#6: First Contact, First Defeat (Sealed Fate: Poland 1939)
DASL 509: Combat Test (Internet: Steven Swann)
BG4: Wild, Irregular Gunfight (Covered)
ASLN19: First Contact, First Defeat (Critical Hit #8.1)
S92: Armageddon Begins (ASL Starter Kit Expansion Pack #3)
43: Into the Fray (ASL 11a - Doomed Battalions (4th Edition))
Designer: Paul Kenny
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanPolish
28.571428571429%

Overview:

Previously released as "The River Dance". . .World War II had started. The mighty German military machine was on the march. One of the first actions to be taken was to capture the Danzig Corridor. This was assigned to the 4th Army of Army Group North who launched its attack against the Polish Pormorze Army, which defended the corridor with five infantry divisions and a cavalry brigade. Some Polish units like the Pomorska Cavalry Brigade attempted to check the German advance and initially had some success. General Guderian personally directed elements of his 3rd Panzer against Polish defenses on the Brahe River where the Poles had attempted to burn a bridge. .
Attacker: German (6th Panzer Regiment, 3rd Panzer Division)
Defender: Polish (Border Guard Bicycle Company)  
7.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:13.0
AFVs: A:6
PzKpfw IB x 2
PzKpfw IIF x 2
PzKpfw IIIF x 2

AFVs: D:0
Guns: A:1 D:3

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s):
44 CH4 Show/hide map dependencies
PublicationBoard
ASL 11 - Doomed Battalions (2nd Edition)44
ASL 11 - Doomed Battalions (3rd Edition)44
Euro-Pack II - The BulgeCH4
ASL 11a - Doomed Battalions (4th Edition)44
Overlays:
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-03-11(D) Jobbo Fett vs JobboFett German winThe Germans were able to get up to the bridge, as well as have a flanking force approach with footbridges in an attempt to split the defenses. Fantastic shots kept breaking the Poles, but they, in turn, kept rallying and getting back to defensive ground. By the halfway point, I decided to throw Germans across the bridge, while a very unlucky critical hit from a Polish gun did bupkiss against a footbridge assault engineer who subsequently placed his gear to create a path across the river.

I do think that the bridge's increased movement costs are a bit too harsh. 2MF for Infantry per hex is far more than enough, instead of the 3 the scenario calls for. Repairing the bridge was next to impossible as the Poles always managed to break the squad(s) doing the work, or worse, the +3 DRM forced all 6 (or so) checks to fail. I thought the Germans would lose this one until I realised the exit VP is doubled. Run units off-board no matter what, they are worth their weight in gold!
View all or balance report
ActionDate
Jobbo_Fett Added a playing2024-03-12 03:15:17
hoxson1 Modified the Attacker's AFVs2020-02-02 15:31:13
hoxson1 Modified the unit counts2020-02-02 15:30:59
hoxson1 Modified the Attacker's AFVs2020-02-02 15:30:59
hoxson1 Modified the Attacker's AFVs2020-02-02 15:30:45
FileDescriptionUserViews
(germ-pole new.png)Imagehoxson1822
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Statistics:
Avg Rating: 5.00Votes: 1
Views: 0
To-Play list count: 0
Estimated Play time: 6.7 hours
Recorded Games: 0
Archive recorded plays:
German0
Polish0
Drawn:0

ROAR Data: (as of today)
Forced Crossing
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[A] German 2
[D] Russian 5
All Rights Reserved. (c)2022 Dave Ramsey.