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Not So Disposed MTO (id:#65375)
(ASL Starter Kit Expansion Pack #1 2nd Edition ID: S47)   [next]   [previous]
See Also: Not So Disposed by Multi-Man Publishing
Gela, Sicily 1943-07-10 (52 others)
53: A High Price to Pay (ASL 7 - Hollow Legions (2nd Edition))
DASL A08: Gruppo Mobile (AH:ASL Annual `91)
J52: Dress Rehearsal (ASL Journal # 3)
KURSK Mini-CG: Broadway to Prokhorovka (ASL Journal # 3)
J94: Kempf at Melikhovo (ASL Journal # 6)
T09: The Niscemi-Biscari Highway (AH:The General # 28.1)
S09: Ambitious Assault (ASL Starter Kit #2)
S11: A Long Way To Go (ASL Starter Kit #2)
HB CG 3: Hell's Bridgehead CG 3 (Critical Hit # 6.4)
CH 18: Raging Furnace (Critical Hit # 2)
HB 1: Psel River Line / Last Line Before Oboyan (Hell's Bridgehead)
HB CG 1: Hell's Bridgehead CG 1 (Hell's Bridgehead)
Buck01: Welcome to the Jungle (Buckeyes!)
: Apenas Nos Hablamos (Lider)
WP 1: First Blood (Winpak #1)
O73.2: Mission Accomplished (On All Fronts # 73)
O104.2: Send More Pigeons (On All Fronts #104)
ON06: Kempf at Melikhovo (On Top Scenarios)
SP12: Piano Lupo (Schwerpunkt # 1)
MT 5: SI1 version 1.0 (ASL Digest # 7.08)
S22: Another Summer's Day (ASL Starter Kit #3)
26: Diabolical Shrapnel (Dezign Pak 3)
S31: Going to New York! (Operations Special Issue #1)
ASSKB2: Hill Sweet Blues (Battles Magazine #2)
Ponyri #12: Little Katy (Kursk - Devil's Domain)
S47: Not So Disposed (ASL Starter Kit Expansion Pack #1 1st Edition)
BFP-97: Renewed Pressure (BFP 4: Crucible of Steel)
HB3 #1: Last Line Before Oboyan (Hell's Bridgehead 3)
VV 76: X-Men (Vae Victis # 101)
Ponyri #12: Little Katy (Devil's Domain : Metalgods of Ponyri)
24: Pressured and Pinned (Devil's Domain Upgrade Kit)
#10: Big Trouble in Little Stalingrad (Major Upham Battle Pack)
CH 18: Raging Furnace (Critical Hit Retro Magazine 2)
WO18: A Quick Strike (Winter Offensive Bonus Pack 2016)
WO19: Through the Dragon's Teeth (Winter Offensive Bonus Pack 2016)
178: The Niscemi-Biscari Highway (ASL 3a - Yanks (2nd Edition))
MM 37: Ninety Night (March Madness 2017 Hollis Partisans Pack)
FT240: Commando Beach 1 (Franc-Tireur#14)
FT241: Commando Beach 2 (Franc-Tireur#14)
FT242: That Bridge Again! (Franc-Tireur#14)
FT243: Send More Pigeons II (Franc-Tireur#14)
ASL GCA 2: Tra Le Spighe Dorate (A25.6 Issue 1)
BR1: Ponte Drillo Taking (Biazza Ridge)
BR2: Gorham Assault (Biazza Ridge)
BR3: Hunting the Wolf (Biazza Ridge)
BR CG: Biazza Ridge (Biazza Ridge)
53: A High Price to Pay (ASL 7a - Hollow Legions (3rd Edition))
PRK1: 10 July (PROKHOROVKA!)
CH 18: Raging Furnace (Critical Hit #2 2022 reprint)
GD25: Berezovka Storehouse (Großdeutschland Pack 3: High Tide at Kursk)
BR11: Fields of Golden Wheat (ECZ Tournament Director's Pack)
53: A High Price To Pay (ASL 7 - Hollow Legions (1st Edition))
Designer: Ken Dunn
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanItalian
82.352941176471%

Overview:

The small city and port of Gela was at the center of the American landing beaches and therefore was an important target. Colonel William Darby and his famous Rangers were to take the town during the landings. It was a difficult task, but one that the tough and experienced Rangers expected to be able to handle with ease given the town was thought to be defended by war weary, low grade Italian Coastal Defense units. However, the 429th Coastal Battalion was not so disposed to surrender. Commanded by Major Rabellino, the 429th fought the Rangers for every building in the small city.
Attacker: American (Elements of Force X, 1st and 4th Ranger Battalions, 39th Combat Engineer Regiment and 83rd Chemical Mortar Battalion)
Defender: Italian (Elements of 429th Coastal Battalion, 18th Coastal Defense Brigade)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:18.0
AFVs: A:0
AFVs: D:0
Guns: A:2
M3A1 37mm AT Gun
M1 81mm Mortar
D:2
Cannone da 75/27 x 2
Mortaio da 45 Brixia x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: Assault Engineers w D: 5 secret "fortified" building hexes (errata)
Map Board(s): r
Overlays: NONE
Errata (source)
In the Victory Conditions, change "10 Victory Points" to "15 Victory Points". Delete one 3-4-6 squad, one 3-3-6 squad, and one LMG from the Itailian OB. In SSR 3, decrease to number of "fortified" building hexes to 5.BGG ASLSK Forum
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2022-01-20(A) Larry Davidson vs Brian Devitt Italian win
2021-07-28(A) Jim Liang vs Erik Krommenhoek Italian win

(VASL Log)
Ended up being a close game despite a bad start. Needed to break two more squads to win. Even though the game was close, I still think it's a tough scenario for the Americans.
View all or balance report
ActionDate
Lehr Added a playing2022-01-21 03:58:09
BravoCo Added a playing2021-07-29 05:44:23
hoxson1 Linked the scenario to ROAR2021-03-15 17:42:45
hoxson1 Modified the misc. rules2021-03-15 17:40:52
hoxson1 Uploaded the Board image2021-03-15 17:40:03
FileDescriptionUserViews
(!usa-ital.png)Imagehoxson1299
VASL Log file (S47 Not So Disposed Jim v Erik.vlog)VASL Game LogBravoCo258
(Map_ASL_S47_Not_so_disposed.png)Map Imagehoxson1297
DescriptionUploaded by
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Statistics:
Avg Rating: 6.33Votes: 3
Views: 0
To-Play list count: 0
Estimated Play time: 4.2 hours
Recorded Games: 2
Archive recorded plays:
American0
Italian2
Drawn:0

ROAR Data: (as of November 2021)
Not So Disposed [Confirmed]
[A] Italian 14
[D] American 1
All Rights Reserved. (c)2022 Dave Ramsey.