homepage
  • Your recently viewed scenarios
    • Forest Devil
      Danno played the scenario
      Freeing the Roadway
      galletto played the scenario
      Avril Action
      von Garvin played the scenario
      Lorraine Series #1: Avril Action
      Paul Legg played the scenario
      Forest Devil
      grumblejones played the scenario
      St. Kilian's Bloody Sword
      Dougban played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Great Vengeance WTO (id:#65451)
(HazMo Scenario Pack 1: A World at War ID: HazMo06)   [next]   [previous]
Nuland, the Netherlands 1944-10-22 (2 others)
RP3-3: A Funny Kind of War (Rout Pak III)
JA 12: One Way Through (Internet: Jeffery T. Allen)
Designer: Chuck Hammond
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman
50%

Overview:

Following the costly failure of Operation MARKET GARDEN, the Allied High Command launched Operation PHEASANT, the liberation of southern Holland. The thorn in the side of the Allied advance northward was the Dutch town of s-Hertogenbosch, which was defended by the veteran 712th Infanterie-Division. As the first part of the liberation of that city, the 53rd Welsh Division launched an attack on Nuland, one of the small towns directly to the east. The attack was supported by armor of the 141st Regiment, which included the much-feared Churchill Crocodile, a flamethrowing tank of withering destructive potential.
Attacker: British (71st and 160th Brigades, 53rd (Welsh) Division and 141st Regiment, Royal Armoured Corps)
Defender: German (712. Infanterie-Division)  
7.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.0 D:10.0
AFVs: A:3
Churchill VI x 2
Churchill Crocodile

AFVs: D:2
StuG IIIG
SPW 251/1

Guns: A:0
OML 2-in. Mortar x 2
D:2
7.5cm PaK 40
5cm PaK 38

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Grain is in Season; AFVs +1 drm in Grain (soft ground). A: FTV (D3.6)
Map Board(s):
53 Show/hide map dependencies
PublicationBoard
ASL Action Pack # 4 Normandy 194453
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-05-06(A) Will Willow vs Roy Connelly German winLost armor early.
2025-02-08(A) Doba Serge vs Pascal B. Draw0.1 hrs
2025-02-08(D) Pascal Boileau vs Serge Doba DrawGood scenario.
2024-12-05(D) Mark Thompson vs Bret Hildenbran British winAlbany 2024-Round 1. The German defense featured the 50LAT in the graveyard in front of the Church, the 75LAT behind it, shooting down the narrow village road, the HMG shooting down the main approach road (with 2AT mine in main intersection in plain view), and MMG in the Steeple. The Brits successfully smoked in the MMG and skillfully attritted the German squads (and the HMG crew) while staying out of PF range. The one highlight for the Germans was the 50LAT, which resembled the HMG in successive rate tears that delayed the assault on the Church for a few turns. By the time the German reinforcements were to enter, the Church was soon to fall and the best counterstroke for the Germans was to take back several multi-hex buildings. To do so, they needed to take significant risk with rapid entry - the STUG survived, the Ht (with 1.5 squads) did not > German concession. A good scenario and well played by Bret.
2024-12-05(D) Len Kay vs Carl Nogueira British win[Imported from ROAR]
2024-10-25(D) nathan wegener vs Bob Bendis German winPassed my morale checks and kept control of the church
2023-08-29(A) Andy Beaton vs Jeff Wasserman DrawHad to call it due to lateness. I think my British had the edge, the two Churchill VI's were out but the Croc was incinerating as it went. I have learned, however, not to count on a victory just because I'm doing well in the mid game so it's a draw.
2023-06-08(A) Andy Hershey vs Keith Spurlock German win[Imported from ROAR]
2023-06-08(D) keith Spurlock vs Andy Hershey German win[Imported from ROAR]
2023-04-01(A) Eric Partizan Eric vs German win
2023-03-18(A) Dave Mareske vs Mark Sockwell British winThe Germans had a strong up-front defense which the Brits were able to get behind and find their way into the buildings. The Crocodile was able to flame some squads and a tank causing the reinforcements to have little effect.
2023-03-03(A) Øyvind Jacobsen Bjørkås vs Olivier German winASL Scandinavian Open round 1. The Crocodile fired 5 shots without affecting his enemies much, then became immobilized by the PaK40 which was positioned in front of the church, making it impossible to take the church. Great opponent.
2023-03-03(D) Asad Rustum vs Olav Heie British winPlayed this at ASO2023. I bid B0. Some initial success with surprises for the Brits but a too front-heavy German defence, especially with the guns, was no match for Olav's Germans.
2023-03-02(A) Jim Bishop vs Magnus Rimvall British winPlayed at ASO. I bid A1, allowing the defender to exchange 2X4-6-7s for 2X4-6-8s. Crocodile never really gets into the game as it moves too slowly. The defender had some early success slowing the attack but once the Brit's reached usable TEM, the tide turned decisively. One interesting piece was 2Xhs moving into CC with the 76L crew and 1X4-6-8. The hs won the ambush, eliminated the Gun crew, and survived the attack back. In the next round, the hs eliminate the 4-6-8, survive, capture and re-crew the Gun. In the next Prep Fire phase, the hs turn the gun and eliminate the German half track parked near by. Magnus conceded at 12 buildings plus the church when it was clear I was going to have no problems taking the rest of the buildings needed for the win.
2023-01-28(A) Asad Rustum vs Jacob Elmqvist German win
2023-01-26(D) Øyvind Jacobsen Bjørkås vs Oddgeir British win
2022-12-12(A) Grant Linneberg vs Jerry Proudfoot German winGusts on the first turn made smoke a non-starter for the first turn. On the second turn, 4 of 5 smoke capable Brit units depleted their smoke without getting any. So it was slow going grinding forward. However, a pair of snake eyes and a sniper attack even the tables once more. Then the German got his own back to back ones to get two PFs in a row and elimed a Churchill and the Croc. After that, The Brits didn't look to have enough to take P3 AND 9 more locations. Conceded turn 6.
2022-12-12(D) Andy Bagley vs Gordon Jupp German winThat Churchill Crocodile is pretty terrifying, but the British weakness is lack of infantry - 13 squads vs 10 once the German reinforcements arrive. So my plan with the Germans was to fall back fairly quickly and avoid losses until my reinforcements arrived, then punch it out at close quarters. This worked fairly well, although the Brits made good use of smoke early on to advance steadily.
I had all three MGs and the StuG's MA malfunction (only the HMG recovered) but the Iron Cross went to a squad that knocked out both the non-FT Churchills with a PSK, braving the backblast on both occasions. Whilst our average dice were pretty even, the Brits suffered some MC failures at crucial moments, and as a result found themselves unable to take the church (P3) on their last turn against German troops in all three levels of it. A good scenario and a tense, exciting game.
2022-10-15(A) Eric Partizan Eric vs German win
2022-08-05(D) Stephen dedier vs Chuck Payne British winBritish smoke helped clear the way for the advance and the German AT guns couldn't cause any damage to the Churchills. Germans couldn't hold the line anywhere and all original units were eliminated or broken by the time reinforcements came on.
2022-07-29(A) nathan wegener vs Scott Martin British winGood use out of smoke assets and was able to push aggressively to village edge. Got a couple timely rolls and was in the back on turn 3 with clear path to use the croc to full effect. StL2022
2022-05-07(A) Rich Weiley vs Dave Wilson British winAttacked down the British left flank where my opponent's defence looked a little thin in front of the P3 victory building. Eliminated the 50L in an ambush position in one of the board edge woods hexes without loss and pushed on to clear the P3 building by turn 4, taking out the 9-1, HMG and 468 in CC on the way. Only substantial loss was the Crocodile to a critical hit from the panzerschreck, but as this was a rear hull hit I now think this would have only eliminated the trailer and left me with a functioning gun tank. In turn 4 when my defensive fire broke the 8-1, MMG ,468 in P5 leaving them with limited rout options, my opponent surrendered.
2022-03-03(D) Kermit Mullins vs Dave Mareske British win
2022-03-03(A) Dave Mareske vs Scott Mullins British winMy plan is to SMOKE the front line of defense and move straight up the middle, push towards P3, but my main force will take the buildings north of the main road. The plan worked well, though my Brits kept failing their MCs on Turn one. By Turn 3, the Crocodile started weighing in, killing two squads and a leader, then staying a thorn in the German side on the left flank. By Turn 6 the Brits had most of the buildings north of the road, P3 and were moving through the tangle of buildings behind P3. The Germans conceded on their turn 6. Scott had a very good up-front defense.
2022-03-01(A) Ian Morris vs Simon Staniforth DrawActually, game abandoned rather than a draw : it was after midnight and we were both tired and making mistakes. Very entertaining up to that point, however.
2022-03-01(A) Simon Staniforth vs DrawHad to call the game as ran out of time. The Germans were still holding the church with the 75ATG in there and the Croc had gone down to a PF so it was too close to call. Fun to play scenario.
2022-02-23(D) Jeff B vs Steve Etzelmueller German winFor once a HazMo scenario that didn't go to the very end. Unfortunately it was no better than any of the others I'd played. This one felt extremely similar to HazMo1 due to the constrictive nature of the board. The plan was the same - deploy, block the way with bodies, break and rally back with 8ML, replace with fresh (mostly concealed) bodies, rinse and repeat. The plan worked beautifully, helped along by my sniper braining first the 9-1, then the 7-0. When the first FT shot from the Croc X12'd my opponent threw in the towel on Turn 5. Boring.
2021-12-11(A) nathan wegener vs Wes Vaughn German winRocked the smoke early but stuffed by well placed up front defense.
2021-12-08(D) Ian Morris vs Simon British winVery enjoyable scenario, British victory achieved on turn 7 when the last Germans broke in the church. Woe, woe and thrice woe, as every trap I set for my opponent failed to work. And not a single ‘Faust for the entire game ! Nevertheless, very close until the end.
2021-12-08(A) Simon Staniforth vs British winMy opponent has already submitted a write up and yes I breezed past the ATG traps helped by a dud and 75mm Malfing on an IF shot. I felt behind the curve for most of the game but you get a lot of time and eventually roaming HS got behind the defence and caused encirclement ultimately sealing the fate of the church occupants. With 5 Locations to Control, not a scenario where the Brits should declare NQ. Croc did it’s job taking out key defensive units - I think the worst result it achieved was a 3 MC. Second one I’ve played from the HazMo pack, enjoyed them both and would happily play this one again as either side
2021-12-04(D) Michael Rodgers vs George Young German winBritish need to get smoke or stay out of the open.
(A) Jim Thompson vs Fabio Mazzucchelli British win[Imported from ROAR]
View all or balance report
ActionDate
wwillow Added a playing2025-05-07 02:05:00
lechiquier94 Added a playing2025-03-20 07:25:29
Serge Added a playing2025-02-08 23:17:25
Hutch Modified the unit counts2024-12-12 22:24:35
Hutch Modified the overview2024-12-12 22:23:33
FileDescriptionUserViews
VASL Scenario Setup (HazMo 6 Great Vengeance v667.vsav)VASL SetupTuruk466
(!britgerm.png)Imagehoxson1939
(crocodile tank art.png)Imagehoxson11033
Hazmo6 Image (Hazmo6 Image.jpg)ImageChuck976
Great Vengeance (Hazmo6) - Map Image (Hazmo6.png)Map ImageChuck1000
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Not Logged in

Images

Hazmo6 Image
 
Statistics:
Avg Rating: 7.07Votes: 30
Views: 0
To-Play list count: 3
Estimated Play time: 5.8 hours
Recorded Games: 30
Archive recorded plays:
British13
German13
Drawn:4

ROAR Data: (as of today)
Great Vengeance [Confirmed]
[A] British 25
[D] German 25
All Rights Reserved. (c)2022 Dave Ramsey.