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Bloody Red Beach PTO (id:#65583)
(ASL 13 - Rising Sun (2021) ID: 74)   [next]   [previous]
See Also: Bloody Red Beach by Avalon Hill Bloody Red Beach by Multi-Man Publishing
Guam, the Mariana Islands 1944-07-21 (8 others)
74: Bloody Red Beach (ASL 9 - Gung Ho!)
9: Friendly Fire (ASLOK 2005 - 20th Anniversary Scenario Pack)
FO 2: Friendly Fire (Forward Observer #1 - Spring 2001)
FT103: Slava! (From The Cellar Pack # 3)
74: Bloody Red Beach (ASL 13 - Rising Sun)
RR-26: Rolling on the River (Russian Rarities 3)
MM 57: Fortress Vercors (March Madness 2019 Close Combat Pack)
BP #11: Bloody Stone (Brody Pocket 2)
Designer: Brian Martuzas and Bob McNamara
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American (USMC)Japanese
100%

Overview:

As part of Operation Stevedore, the veteran 3rd Marine Division was to land on four beaches between Asan and Adelup Points on the west coast of Guam. However, Lt.-Gen. Takashina had correctly guessed the landing spots and had shifted infantry and artillery assets to reinforce the beaches and the commanding heights behind them.
Attacker: American (USMC) (I and K Companies, 3rd Marine Regiment, 3rd Amphibian Tractor Battalion, and 1st Armored Amphibian Battalion with Company C, 3rd Marine Tank Battalion)
Defender: Japanese (320th Independent Infantry Battalion, 48th Independent Mixed Brigade and 3rd Battalion, 18th Infantry Regiment, 29th Infantry Division)  
10 turns
    Players: 2     OBA: American (USMC)     Night: No
Unit Counts:
Squads: A:26.0 D:24.0
AFVs: A:27
LVT(A)2 x 10
LVT4 x 4
LVT(A)4 x 3
LVT(A)1 x 2
LCM(3) x 4
M4A1 x 4

AFVs: D:0
Guns: A:0
M2 60mm Mortar x 3
D:5
Type 93 Twin-Mount High-Angle Machine Gun
Type 92 70mm INF Gun x 2
Type 97 Light Close-Attack Gun x 2
Type 97 20mm Automatic Gun
Type 89 Heavy Grenade-Launcher x 3

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G.1), LJ (G2.1), A: Seaborne Assault (G14.1), M4A1s Waterproofed (1 has FT), Air D: Caves (G11)
Map Board(s):
2 35 38 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)2
ASL 13 - Rising Sun35
ASL 13 - Rising Sun38
ASL 13 - Rising Sun (2021)35
ASL 13 - Rising Sun (2021)38
ASL 8 - Code of Bushido35
ASL 9 - Gung Ho!38
Overlays: Be1 Be2 Be3 Be4 OC1 OC2 OC3 OC4
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-05-27(A) David Garvin vs Nick Faryna American (USMC) winNick and I chose to play this to jump into the deep end. We got through this in about 3 or 4 VASL sessions. In the end, my USMC forces survived too many attacks and in spit of suffering about 50 CVP, I was able to take Hill 621.
View all or balance report
ActionDate
von Garvin Added a playing2025-05-27 00:02:48
Ireneusz Rated the scenario2023-05-29 08:04:25
hoxson1 Linked the scenario to ROAR2021-11-24 00:00:15
hoxson1 Uploaded an Image2021-10-22 18:23:00
hoxson1 Uploaded the Board image2021-10-22 18:20:48
FileDescriptionUserViews
(usmc-jap.png)Imagehoxson1684
(guam landing.png)Imagehoxson1720
(bloody_red_Batisse_VASL.jpg)Map Imagehoxson1757
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Statistics:
Avg Rating: 6.50Votes: 2
Views: 0
To-Play list count: 1
Estimated Play time: 23.9 hours
Recorded Games: 1
Archive recorded plays:
American (USMC)1
Japanese0
Drawn:0

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All Rights Reserved. (c)2022 Dave Ramsey.