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Bloody Red Beach PTO (id:#56039)
Avalon Hill (ASL 9 - Gung Ho! ID: 74)   [next]   [previous]
See Also: Bloody Red Beach by Multi-Man Publishing Bloody Red Beach by Multi-Man Publishing
Guam, the Marianas 1944-07-21 (8 others)
9: Friendly Fire (ASLOK 2005 - 20th Anniversary Scenario Pack)
FO 2: Friendly Fire (Forward Observer #1 - Spring 2001)
FT103: Slava! (From The Cellar Pack # 3)
74: Bloody Red Beach (ASL 13 - Rising Sun)
RR-26: Rolling on the River (Russian Rarities 3)
MM 57: Fortress Vercors (March Madness 2019 Close Combat Pack)
74: Bloody Red Beach (ASL 13 - Rising Sun (2021))
BP #11: Bloody Stone (Brody Pocket 2)
Designer: Brian Martuzas and Bob McNamara
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American (USMC)Japanese
46.153846153846%

Overview:

As part of Operation Stevedore, the veteran 3rd Marine Division was to land on four beaches between Asan and Adelup Points on the west coast of Guam. However, Lt.-Gen. Takashina had correctly guessed the landing spots and had shifted infantry and artillery assets to reinforce the beaches and the commanding heights behind them. . .
Attacker: American (USMC) (Companies I & K, 3rd Marine Regiment, 3rd Amphibian Tractor Battalion / 1st Armored Amphibian Battalion / Company C, 3rd Marine Tank Battalion)
Defender: Japanese (320th Independent Infantry Battalion, 48th Independent Mixed Brigade / 3rd Battalion, 18th Infantry Regiment, 29th Infantry Division)  
10 turns
    Players: 2     OBA: American (USMC)     Night: No
Unit Counts:
Squads: A:26.0 D:24.0
AFVs: A:27
LVT(A)2 x 10
LVT4 x 4
LVT(A)4 x 3
LVT(A)1 x 2
M4A1 x 4
LCM(3) x 4

AFVs: D:0
Guns: A:0
M2 60mm Mortar x 3
D:5
Type 93 Twin-Mount High-Angle Machine Gun
Type 92 70mm INF Gun x 2
Type 97 Light Close-Attack Gun x 2
Type 89 Heavy Grenade-Launcher x 3
Type 97 20mm Automatic Gun

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO, LJ. w A: Seaborne Assault, M4A1s Waterproofed (1 has FT), Air, LC23 w D: Caves9
Map Board(s):
2 35 38 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)2
ASL 13 - Rising Sun35
ASL 13 - Rising Sun38
ASL 13 - Rising Sun (2021)35
ASL 13 - Rising Sun (2021)38
ASL 8 - Code of Bushido35
ASL 9 - Gung Ho!38
Overlays: 2 Be1 Be2 Be4 Be3 OC1 OC2 OC3 OC4
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-01-05(A) Douglas Leslie vs Marc Hanna Japanese winClassic beach assault scenario. The USMC have tremendous firepower but the 100 CVP cap is problematic when LVTs are made of papier-mâché . That proved to be their undoing in this playing. Not for the faint hearted but well worth the effort of familiarising yourself with the obscure rules. AAR can be found here (in two parts)
http://www.gamesquad.com/forums/index.php?threads/bloody-red-beach-part-1-heading-for-shore.179469/

http://www.gamesquad.com/forums/index.php?threads/bloody-red-beach-part-2-ashore.179476/
2020-10-11(D) Dan Best vs Paul Works American (USMC) win
2015-10-06(D) Michael Rodgers vs Brian Martuzas Japanese winI needed several hours to digest rules G11, G12, G13 and G14 and then plan the Japanese defence before ASLOK. Despite this, we gacked a couple of important rules during the run-in of the amphibians that probably contributed to the American casualties rising faster than they should have. My plan was to shoot a lot starting on turn two and try to force the Americans to hit the CVP cap. After four turns, the Americans were at 70 CVP. Brian decided to concede at that point; an asterisk win to be sure.
2013-08-03(D) Ian Morris vs Andy Smith American (USMC) win
2010-04-03(D) Keith Colins vs Denis Dimick Japanese winPlayed on large map as a team game. I blast
View all or balance report
ActionDate
Hutch Modified the unit counts2024-08-13 07:38:21
Hutch Modified the Defender's Guns2024-08-13 07:38:21
Hutch Modified the Defender's Guns2024-08-13 07:37:07
Hutch Modified the unit counts2024-08-13 07:35:55
Hutch Modified the Attacker's AFVs2024-08-13 07:35:55
FileDescriptionUserViews
(guam marines.png)Imagehoxson11201
(usmc-jap.png)Imagehoxson11115
(bloody red Batisse VASL.jpg)Imagehoxson11219
(asl074.gif)Map Imagemorrigu1647
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Statistics:
Avg Rating: 8.29Votes: 7
Views: 10720
To-Play list count: 2
Estimated Play time: 23.9 hours
Recorded Games: 4
Archive recorded plays:
American (USMC)1
Japanese3
Drawn:0

ROAR Data: (as of today)
Bloody Red Beach [Confirmed]
[A] American 23
[D] Japanese 25
All Rights Reserved. (c)2022 Dave Ramsey.