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Deliver Us from Evil PTO (id:#65859)
(HASL 11 - Sword & Fire: Manila ID: SF06)   [next]   [previous]
Manila, Luzon, Philippines 1945-02-16 (12 others)
A 103: Mayhem in Manila (AH:ASL Annual `96)
SP165: A Promise Fulfilled (Schwerpunkt #14)
39: The Grind (Dezign Pak 4)
J175: Bedburg Bite (ASL Journal #11)
YASL#10: Dropping Topside (Nor'easter XX)
CtR-4: Return to the Rock (Corregidor: The Rock)
CtR-5: Loss of Command (Corregidor: The Rock)
CtR-6: Black and Blue Swarms (Corregidor: The Rock)
ELC03: Kangaroos in Louisendorf (Elite Canadians II: Manitoba at War)
D36: Mayhem In Manila (Deluxe Advanced Squad Leader)
S89: Havoc at the Hospital (ASL Starter Kit Bonus Pack #2)
J175: Bedburg Bite (ASL European Union Championship 2022)
Designer: David Roth
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanJapanese
50%

Overview:

The task set before the 3rd Battalion was daunting. After two days of desperate struggle, the Japanese were still firmly in control of all major buildings within the University-Hospital complex. Barricaded within the stone and brick buildings and armed with numerous automatic weapons, the Japanese seemed to have all the advantages. Complicating the task was the fact that there were more than 7,000 civilians and hospital patients trapped or held hostage in the complex. The first American objective was controlling the two large buildings in the angle of Herran Street and Taft Avenue: the Medical School and the Science Building. As the evening shadows grew long and the artillery rounds bombarding other parts of Manila roared overhead, the men of the 3rd Battalion braced to renew their assault.
Attacker: American (3rd Battalion, 148th Infantry Regiment and Division Cannon Company, 37th Infantry Division with 637th Tank Destroyer Battalion)
Defender: Japanese (Central Force Headquarters Battalion and 5th Naval Battalion)  
8.5 turns
    Players: 2     OBA: None     Night: Yes
Unit Counts:
Squads: A:14.0 D:13.0
AFVs: A:5
M7 HMC x 2
M18 GMC x 3

AFVs: D:0
Guns: A:0 D:0
Type 89 Heavy Grenade-Launcher x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Civilian Interrogation (E2.4), Base NVR 2, D: Booby Trap (B28.9), Fortified Bldgs (B23.9)
Map Board(s):
MMP: SF6 Show/hide map dependencies
PublicationBoard
HASL 11 - Sword & Fire: ManilaMMP: SF6
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-06-23(D) Ron Garcia vs Darryl M. American winAs per most night scenarios, as the attacker, it is usually best to pick a side so the defender can't move all their forces and then methodically roll them up. As the Japanese, I didn't even bother to defend the Pharmacy School since as a whole, it is worth less points than the Science Building. Plus, that entire section is lit up by blazes. My friend must have realized this as well as he only sent a small force over there and slowly started taking building Locations.

His tanks swooped in from the front (the Priests) and rear (Hellcats) - 24 MF makes the playing area easy to traverse quickly(!) - and had the front and back of the buildings surrounded. The four hex visibility against the moving tanks didn't really come into play because he unloaded his infantry out of range and sight before moving them further up. By then, the main American attack had already gotten a foothold in the science building.

The main American infantry force hit the Science Building on the SE corner. They had some breaks, but too many squads with serious firepower overwhelmed my forces over there. With most of my forces stuck on No Move counters, there wasn't much I could do to try and stem the tide. Clear, clockwork victory for the Americans. I rated this one very low for the Japanese because they really can't do anything. They have some tricks, but if you can't move, there's not much you can do.
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ActionDate
Hutch Removed a map2025-02-13 12:17:39
Hutch Modified the maps2025-02-13 12:17:33
Hutch Modified the gps location2025-02-13 01:36:29
Hutch Modified the maps2025-02-13 00:51:55
Hutch Modified the gps location2025-02-12 17:30:53
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Statistics:
Avg Rating: 2.00Votes: 2
Views: 0
To-Play list count: 0
Estimated Play time: 10.5 hours
Recorded Games: 1
Archive recorded plays:
American1
Japanese0
Drawn:0

ROAR Data: (as of today)
Deliver Us From Evil
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[A] Japanese 0
[D] American 1
All Rights Reserved. (c)2022 Dave Ramsey.