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Special Forces-Ranger Beach MTO (id:#66641)
(Internet: Steven Swann ID: SF-Rng2c)   [next]   [previous]
Gela Beach, Gela, Sicily 1943-07-10 (55 others)
53: A High Price to Pay (ASL 7 - Hollow Legions (2nd Edition))
DASL A08: Gruppo Mobile (AH:ASL Annual `91)
J52: Dress Rehearsal (ASL Journal # 3)
KURSK Mini-CG: Broadway to Prokhorovka (ASL Journal # 3)
J94: Kempf at Melikhovo (ASL Journal # 6)
T09: The Niscemi-Biscari Highway (AH:The General # 28.1)
S09: Ambitious Assault (ASL Starter Kit #2)
S11: A Long Way To Go (ASL Starter Kit #2)
CH 18: Raging Furnace (Critical Hit # 2)
HB 1: Psel River Line / Last Line Before Oboyan (Hell's Bridgehead)
HB CG 1: Hell's Bridgehead CG 1 (Hell's Bridgehead)
HB CG 3: Hell's Bridgehead CG 3 (Critical Hit # 6.4)
Buck01: Welcome to the Jungle (Buckeyes!)
WP 1: First Blood (Winpak #1)
O73.2: Mission Accomplished (On All Fronts # 73)
O104.2: Send More Pigeons (On All Fronts #104)
ON06: Kempf at Melikhovo (On Top Scenarios)
SP12: Piano Lupo (Schwerpunkt # 1)
MT 5: SI1 version 1.0 (ASL Digest # 7.08)
S22: Another Summer's Day (ASL Starter Kit #3)
26: Diabolical Shrapnel (Dezign Pak 3)
S31: Going to New York! (Operations Special Issue #1)
ASSKB2: Hill Sweet Blues (Battles Magazine #2)
Ponyri #12: Little Katy (Kursk - Devil's Domain)
S47: Not So Disposed (ASL Starter Kit Expansion Pack #1 1st Edition)
BFP-97: Renewed Pressure (BFP 4: Crucible of Steel)
VV 76: X-Men (Vae Victis # 101)
Ponyri #12: Little Katy (Devil's Domain : Metalgods of Ponyri)
24: Pressured and Pinned (Devil's Domain Upgrade Kit)
#10: Big Trouble in Little Stalingrad (Major Upham Battle Pack)
WO18: A Quick Strike (Winter Offensive Bonus Pack 2016)
WO19: Through the Dragon's Teeth (Winter Offensive Bonus Pack 2016)
178: The Niscemi-Biscari Highway (ASL 3a - Yanks (2nd Edition))
MM 37: Ninety Night (March Madness 2017 Hollis Partisans Pack)
: Apenas Nos Hablamos (Lider)
FT240: Commando Beach 1 (Franc-Tireur #14)
FT241: Commando Beach 2 (Franc-Tireur #14)
FT242: That Bridge Again! (Franc-Tireur #14)
FT243: Send More Pigeons II (Franc-Tireur #14)
ASL GCA 2: Tra Le Spighe Dorate (A25.6 Issue 1)
BR1: Ponte Drillo Taking (Biazza Ridge)
BR2: Gorham Assault (Biazza Ridge)
BR3: Hunting the Wolf (Biazza Ridge)
BR CG: Biazza Ridge (Biazza Ridge)
HB3 #1: Last Line Before Oboyan (Hell's Bridgehead 3)
S47: Not So Disposed (ASL Starter Kit Expansion Pack #1 2nd Edition)
53: A High Price to Pay (ASL 7a - Hollow Legions (3rd Edition))
PRK1: 10 July (PROKHOROVKA!)
CH 18: Raging Furnace (Critical Hit Retro Magazine 2)
CH 18: Raging Furnace (Critical Hit #2 2022 reprint)
GD25: Berezovka Storehouse (Großdeutschland Pack 3: High Tide at Kursk)
BR11: Fields of Golden Wheat (ECZ Tournament Director's Pack)
53: A High Price To Pay (ASL 7 - Hollow Legions (1st Edition))
S96: Good, Lucky, or Both (ASL Starter Kit Expansion Pack #3)
SaP11: The 11th Hour (HASL 13 - Slaughter at Ponyri)
Designer: Steven C. Swann
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

The landing of the US 1st and 4th Ranger Battalions at Gela got started about one hour late and was a tougher fight than expected. Besides the beach being cluttered with old hulks that interfered with their vision, the beaches were heavily mined and covered by machineguns in pillboxes. Italian resistance by the 429th Coastal Battalion was more spirited than the Rangers expected, as these Italians were not disposed to surrender or run away. One Ranger platoon landing between two pillboxes was almost annihilated. Lead by a wounded First Sergeant, the Rangers destroyed both pillboxes and tried to continue their advance into Gela. An easy advance was not to be, as the Italians fought for every trench and pillbox. Although the Italians were not as well trained or disciplined as the elite Rangers, they fought courageously for more than four hours before being overwhelmed by the US Rangers.
Attacker: American (1st Ranger Battalion)
Defender: Italian (429th Coastal Battalion)  
7 turns
    Players: 2     OBA: American     Night: No
Unit Counts:
Squads: A:11.5 D:14.0
AFVs: A:5
LCVP x 5

AFVs: D:0
Guns: A:1
M1 81mm Mortar
D:1
Mortaio da 81/14
Mortaio da 45 Brixia x 3

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Variable OB, A: Use US 6-6-8 MMC from FW, Seaborne Assault (G14.), NOBA (G14.6)
Map Board(s):
21 16 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)16
ASL 1 - Beyond Valor (1st Edition) 21
ASL 1 - Beyond Valor (2nd Edition) 21
ASL 3 - Yanks16
ASL 1 - Beyond Valor (3rd Edition)21
Overlays: Be4 Be5 Be6 OC1 OC3
Errata (source)
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hoxson1 Uploaded an Image2023-06-30 22:06:16
Hutch Modified the unit counts2023-06-30 19:00:06
Hutch Modified the Defender's Guns2023-06-30 19:00:06
Hutch Modified the misc. rules2023-06-30 18:59:26
Hutch Modified the unit counts2023-06-30 18:56:52
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Statistics:
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Views: 0
To-Play list count: 0
Estimated Play time: 6.3 hours
Recorded Games: 0
Archive recorded plays:
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Drawn:0

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