Bricks in Flames WTO (id:#66928)
Renkum, The Netherlands
1944-09-18 (49 others)
107: Tettau's Attack (ASL 5a - For King and Country)
108: Guards Attack (ASL 5a - For King and Country)
ABtF02: Graebner's Folly (HASL 6 - A Bridge Too Far)
ABtF03: Late for Mass (HASL 6 - A Bridge Too Far)
A 33: Tettau's Attack (AH:ASL Annual `91)
A 35: Guards Attack (AH:ASL Annual `91)
J58: No. 8 Platoon Overrun (ASL Journal # 3)
OA10: Monty's Mess (Out of the Attic)
HoW GSTK 8: Premature Evaluation (Hell on Wheels Battle Pack)
TB 2: Guts, No Glory (Arnhem: The Third Bridge (1st Ed.))
TB 3: With Breakfast You Get Germans (Arnhem: The Third Bridge (1st Ed.))
TB 4: The Stand (Arnhem: The Third Bridge (1st Ed.))
TB9: Shout at the Devil (Critical Hit # 6.4)
LN2-6: Second Day in Hell (Leatherneck 2)
IC 11: Monty's Mess (In Contact)
CDN24: Not in Vain (The Canadians In Italy 3: D-Day Dodgers)
O65.2: Gavin's Northern Assault (On All Fronts # 65)
#10: Ostwind (To Battle By Air 2)
#6: Flames On The Borders (To Battle By Air 1)
TB 9: Shout at the Devil (Arnhem: The Third Bridge (1st Ed.))
WP13: Bridge Number 10 (Winpak #2)
ATB2: Gräbner's Charge (Arnhem: The Third Bridge (4th Ed.))
ATB3: With Breakfast You Get Germans (Arnhem: The Third Bridge (4th Ed.))
ATB4: The Stand (Arnhem: The Third Bridge (4th Ed.))
ATB9: Shout at the Devil (Arnhem: The Third Bridge (4th Ed.))
FT172: Clearing the LZ (From The Cellar Pack #7)
BB 19.1: Hope for Relief (Coastal Fortress)
OO7: The Benefizio Ford (Operation Olive - Gothic Line 1944)
OO8: Montelupo (Operation Olive - Gothic Line 1944)
OO9: Push Back (Operation Olive - Gothic Line 1944)
OO10: Thapa's V.C. (Operation Olive - Gothic Line 1944)
JAVA11: Driver Advance! (ASL For Fun-LCP)
JAVA12: Take That Bridge! (ASL For Fun-LCP)
FT217: Cavalry Delaying Action (From The Cellar Pack #8)
FT218: Taking Luneville (From The Cellar Pack #8)
Pegasus 2: Bad Stomach (Unknown)
MM 58: Passing in the Night (March Madness 2019 Close Combat Pack)
#3: Flak Landsers (Battle at Best)
#4: No Parade (Battle at Best)
#5: Enmeshed (Battle at Best)
#6: Cole's End (Battle at Best)
#7: The Whites of Their ... Fire! (Battle at Best)
#9: Battle At Best (Battle at Best)
RM02: The Party Ends at Neunen (Internet: Rudy Marmaro)
MM 66: Brazil's Here (March Madness 2020 Full Rulebook ASL Pack)
FT311: Five-Oh-Sink (From The Cellar Pack#11)
DB172: Not Diggin' Potatoes (Dispatches from the Bunker #54)
AR2: Sheep in Wolf's Clothing ( ASL Arnhem 2024)
VB22: Bricks in Flames-an AR3 remake (Volfoni Brothers Scenarios)
108: Guards Attack (ASL 5a - For King and Country)
ABtF02: Graebner's Folly (HASL 6 - A Bridge Too Far)
ABtF03: Late for Mass (HASL 6 - A Bridge Too Far)
A 33: Tettau's Attack (AH:ASL Annual `91)
A 35: Guards Attack (AH:ASL Annual `91)
J58: No. 8 Platoon Overrun (ASL Journal # 3)
OA10: Monty's Mess (Out of the Attic)
HoW GSTK 8: Premature Evaluation (Hell on Wheels Battle Pack)
TB 2: Guts, No Glory (Arnhem: The Third Bridge (1st Ed.))
TB 3: With Breakfast You Get Germans (Arnhem: The Third Bridge (1st Ed.))
TB 4: The Stand (Arnhem: The Third Bridge (1st Ed.))
TB9: Shout at the Devil (Critical Hit # 6.4)
LN2-6: Second Day in Hell (Leatherneck 2)
IC 11: Monty's Mess (In Contact)
CDN24: Not in Vain (The Canadians In Italy 3: D-Day Dodgers)
O65.2: Gavin's Northern Assault (On All Fronts # 65)
#10: Ostwind (To Battle By Air 2)
#6: Flames On The Borders (To Battle By Air 1)
TB 9: Shout at the Devil (Arnhem: The Third Bridge (1st Ed.))
WP13: Bridge Number 10 (Winpak #2)
ATB2: Gräbner's Charge (Arnhem: The Third Bridge (4th Ed.))
ATB3: With Breakfast You Get Germans (Arnhem: The Third Bridge (4th Ed.))
ATB4: The Stand (Arnhem: The Third Bridge (4th Ed.))
ATB9: Shout at the Devil (Arnhem: The Third Bridge (4th Ed.))
FT172: Clearing the LZ (From The Cellar Pack #7)
BB 19.1: Hope for Relief (Coastal Fortress)
OO7: The Benefizio Ford (Operation Olive - Gothic Line 1944)
OO8: Montelupo (Operation Olive - Gothic Line 1944)
OO9: Push Back (Operation Olive - Gothic Line 1944)
OO10: Thapa's V.C. (Operation Olive - Gothic Line 1944)
JAVA11: Driver Advance! (ASL For Fun-LCP)
JAVA12: Take That Bridge! (ASL For Fun-LCP)
FT217: Cavalry Delaying Action (From The Cellar Pack #8)
FT218: Taking Luneville (From The Cellar Pack #8)
Pegasus 2: Bad Stomach (Unknown)
MM 58: Passing in the Night (March Madness 2019 Close Combat Pack)
#3: Flak Landsers (Battle at Best)
#4: No Parade (Battle at Best)
#5: Enmeshed (Battle at Best)
#6: Cole's End (Battle at Best)
#7: The Whites of Their ... Fire! (Battle at Best)
#9: Battle At Best (Battle at Best)
RM02: The Party Ends at Neunen (Internet: Rudy Marmaro)
MM 66: Brazil's Here (March Madness 2020 Full Rulebook ASL Pack)
FT311: Five-Oh-Sink (From The Cellar Pack#11)
DB172: Not Diggin' Potatoes (Dispatches from the Bunker #54)
AR2: Sheep in Wolf's Clothing ( ASL Arnhem 2024)
VB22: Bricks in Flames-an AR3 remake (Volfoni Brothers Scenarios)
Designer: Jens Thomander
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanBritish
Overview:
B Company of The Border Regiment under Major Thomas "Tommy" Armstrong. had set up a defense around the brickworks in Jufferswaard nature preserve to establish control of the road running alongside the Neder Rijn. Korvettenkapitän Theodor Zaubzer was unsure how to direct his sailors against the brickworks, as well he should have been. Too late, he realized the price his men would pay for following his orders to advance through open fields. When the sailors were 200 meters from the brickworks, much to their dismay the Red Devils opened fire with their Vickers machine and 6-pounders.Attacker: German (Schiffstamm-Abteilung 10 and Panzer-Kompanie 224)
Defender: British (B Company and HQ Support Company, 1st Battalion, The Border Regiment, 1st Airlanding Brigade, 1st Airborne Division)
5.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:16.0 D:4.5 |
AFVs: A:4 B1-bis x 4 |
AFVs: D:0 |
Guns: A:0 D:3 OQF 6-Pounder 7-cwt x 2 OML 3-in. Mortar |
Misc Rules: | Bldg: 20B7 is a Factory (B23.74). A: FTV (D3.6) |
Map Board(s): |
Publication | Board |
---|---|
ASL 1 - Beyond Valor (3rd Edition) | 20 |
ASL Action Pack #10 | 70 |
Overlays: | OG1 | OG3 | OG4 | OG5 |
Errata (source)
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Scenario info
Last Played:
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Action | Date |
---|---|
hoxson1 Linked the scenario to ROAR | 2024-10-30 18:50:36 |
JimT1277 Added a playing | 2024-10-18 20:07:29 |
Uncle_Duke Uploaded the Board image | 2024-10-06 19:15:20 |
grumblejones Added a playing | 2024-09-27 02:51:06 |
Danno Added a playing | 2024-09-27 00:36:53 |
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(germ-britab.png) | Image | Hutch | 31 |
AR3 Bricks in Flames Map (Bricks_in_Flames.png) | Map Image | Uncle_Duke | 17 |
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