Tasimboko Raid
Scenario balance report
Games with no balance used/recorded: 32 (10 on the archive and 22 on ROAR)
Attacker wins (American (USMC)): 16
Defender wins (Japanese): 16
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1039 | 1000 | 56% | 2026-01-03 | | Won |
| 1227 | 1000 | 79% | 2024-03-28 | | Lost |
| 950 | 1000 | 43% | 2021-10-08 | | Won |
| 1082 | 1000 | 62% | 2019-10-02 | | Lost |
| 1080 | 1000 | 61% | 2008-08-24 | | Lost |
| 1000 | 905 | 63% | 2004-09-13 | | Won |
| 1141 | 980 | 72% | 2002-10-13 | | Lost |
| 1000 | 1024 | 47% | 1999-08-28 | | Won |
| 1020 | 1156 | 31% | 1998-04-04 | | Won |
| 1000 | 1242 | 20% | 1997-09-29 | | Lost |
Attacking (5 wins) average ELOs: 1053.9 vs 1030.7 has a 53.33% of winning (if the scenario was perfectly balanced).