Blood Enemies
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (Yugoslavian): 4
Defender wins (Croatian): 7
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1022 | 1021 | 50% | 2022-01-30 | Won |
968 | 953 | 52% | 2021-04-29 | Lost |
999 | 967 | 55% | 2021-01-12 | Lost |
932 | 1219 | 16% | 2020-03-15 | Lost |
1028 | 1117 | 37% | 2019-01-01 | Won |
1088 | 1088 | 50% | 2016-07-17 | Lost |
1065 | 977 | 62% | 2015-01-16 | Lost |
741 | 977 | 20% | 2013-10-27 | Lost |
1125 | 1145 | 47% | 2007-10-22 | Won |
1123 | 1065 | 58% | 2001-12-07 | Won |
1152 | 1330 | 26% | 2001-10-03 | Lost |
Attacking (4 wins) average ELOs: 1022.1 vs 1078.1 has a 42.01% of winning (if the scenario was perfectly balanced).