Monstir Gap
Scenario balance report
Games with no balance used/recorded: 40 (7 on the archive and 33 on ROAR)
Attacker wins (German (SS)): 22
Defender wins (Greek / Australian): 18
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1168 | 1000 | 72% | 2021-02-08 | Won |
1157 | 961 | 76% | 2021-01-03 | Lost |
899 | 948 | 43% | 2020-12-19 | Won |
1198 | 948 | 81% | 2020-12-18 | Won |
1062 | 1127 | 41% | 2020-12-08 | Lost |
1175 | 987 | 75% | 2020-12-06 | Won |
969 | 1030 | 41% | 2006-01-01 | Lost |
Attacking (4 wins) average ELOs: 1089.7 vs 1000.1 has a 62.61% of winning (if the scenario was perfectly balanced).