Monstir Gap
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (German (SS)): 4
Defender wins (Greek / Australian): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1154 | 1100 | 58% | 2023-03-15 | Lost |
956 | 995 | 44% | 2021-02-08 | Won |
1149 | 856 | 84% | 2021-01-03 | Lost |
900 | 1019 | 34% | 2020-12-19 | Won |
1157 | 1019 | 69% | 2020-12-18 | Won |
1031 | 1094 | 41% | 2020-12-08 | Lost |
1257 | 994 | 82% | 2020-12-06 | Won |
1011 | 1029 | 47% | 2006-01-01 | Lost |
1067 | 1116 | 43% | 1999-03-28 | Lost |
Attacking (4 wins) average ELOs: 1075.8 vs 1024.7 has a 57.3% of winning (if the scenario was perfectly balanced).