Meiktila Break-In
Scenario balance report
Games with no balance used/recorded: 33 (8 on the archive and 25 on ROAR)
Attacker wins (Indian): 10
Defender wins (Japanese): 23
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 980 | 1045 | 41% | 2020-12-20 | Lost |
| 1068 | 1070 | 50% | 2002-05-27 | Lost |
| 1070 | 1068 | 50% | 2002-04-29 | Lost |
| 969 | 1036 | 40% | 2001-11-06 | Lost |
| 1009 | 1201 | 25% | 2001-06-22 | Won |
| 1073 | 1065 | 51% | 2001-02-28 | Lost |
| 733 | 1140 | 9% | 2001-01-08 | Lost |
| 1237 | 1283 | 43% | 2000-05-27 | Lost |
Attacking (1 wins) average ELOs: 1017.4 vs 1113.5 has a 36.51% of winning (if the scenario was perfectly balanced).