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Scenario balance report
Games with no balance used/recorded: 20 (3 on the archive and 17 on ROAR)
Attacker wins (Japanese): 12
Defender wins (Australian): 8
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
991 | 804 | 75% | 2008-08-30 | Lost |
1108 | 1068 | 56% | 2008-07-26 | Lost |
925 | 975 | 43% | 2007-10-24 | Lost |
Attacking (0 wins) average ELOs: 1008 vs 949 has a 58.41% of winning (if the scenario was perfectly balanced).