300
Scenario balance report
Games with no balance used/recorded: 28 (9 on the archive and 19 on ROAR)
Attacker wins (Japanese): 17
Defender wins (GMD): 11
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1123 | 1123 | 50% | 2025-05-30 | Lost |
1113 | 1088 | 54% | 2023-07-26 | Lost |
1040 | 1096 | 42% | 2013-11-23 | Lost |
997 | 1096 | 36% | 2013-11-22 | Lost |
1034 | 1152 | 34% | 2013-09-02 | Won |
947 | 990 | 44% | 2013-09-01 | Won |
1028 | 1062 | 45% | 2012-10-02 | Won |
1141 | 999 | 69% | 2010-03-13 | Won |
1152 | 713 | 93% | 2010-01-13 | Won |
Attacking (5 wins) average ELOs: 1063.9 vs 1035.4 has a 54.08% of winning (if the scenario was perfectly balanced).