Easy Day at Volupai
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (American (USMC)): 6
Defender wins (Japanese): 5
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1109 | 1109 | 50% | 2024-02-24 | Lost |
| 973 | 1025 | 43% | 2023-03-26 | Lost |
| 1051 | 940 | 65% | 2019-08-05 | Won |
| 973 | 879 | 63% | 2017-02-11 | Won |
| 1003 | 945 | 58% | 2017-02-11 | Won |
| 1212 | 1174 | 55% | 2016-10-01 | Lost |
| 1118 | 973 | 70% | 2015-03-15 | Lost |
| 977 | 1059 | 38% | 2012-04-13 | Lost |
| 1122 | 1002 | 67% | 2011-08-20 | Won |
| 969 | 1035 | 41% | 2010-09-21 | Won |
| 1072 | 973 | 64% | 2010-09-11 | Won |
Attacking (6 wins) average ELOs: 1052.6 vs 1010.4 has a 56.05% of winning (if the scenario was perfectly balanced).