Used and Abused
Scenario balance report
Games with no balance used/recorded: 29 (7 on the archive and 22 on ROAR)
Attacker wins (Japanese): 23
Defender wins (American): 6
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1213 | 909 | 85% | 2024-05-30 | | Won |
| 1037 | 1000 | 55% | 2022-07-07 | | Won |
| 1084 | 799 | 84% | 2021-07-20 | | Won |
| 1070 | 1154 | 38% | 2020-11-02 | | Lost |
| 1000 | 889 | 65% | 2017-06-26 | | Won |
| 983 | 1000 | 48% | 2012-06-09 | | Won |
| 1212 | 997 | 78% | 2010-07-03 | | Won |
Attacking (6 wins) average ELOs: 1085.6 vs 964 has a 66.81% of winning (if the scenario was perfectly balanced).