Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (Chinese): 7
Defender wins (Japanese): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1191 | 997 | 75% | 2019-11-08 | Won |
| 1185 | 997 | 75% | 2019-11-08 | Won |
| 1133 | 1072 | 59% | 2018-09-06 | Won |
| 1188 | 1010 | 74% | 2013-10-12 | Won |
| 1208 | 1073 | 69% | 2013-08-24 | Lost |
| 731 | 1113 | 10% | 2013-03-05 | Won |
| 1206 | 731 | 94% | 2013-02-28 | Won |
| 731 | 1113 | 10% | 2013-02-10 | Lost |
| 1137 | 1073 | 59% | 2012-10-05 | Won |
Attacking (7 wins) average ELOs: 1078.9 vs 1019.9 has a 58.41% of winning (if the scenario was perfectly balanced).