Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (Chinese): 7
Defender wins (Japanese): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1172 | 1025 | 70% | 2019-11-08 | Won |
| 1113 | 1025 | 62% | 2019-11-08 | Won |
| 1133 | 1042 | 63% | 2018-09-06 | Won |
| 1190 | 1051 | 69% | 2013-10-12 | Won |
| 1209 | 1003 | 77% | 2013-08-24 | Lost |
| 1025 | 1131 | 35% | 2013-03-05 | Won |
| 1215 | 1025 | 75% | 2013-02-28 | Won |
| 1025 | 1131 | 35% | 2013-02-10 | Lost |
| 1136 | 1040 | 63% | 2012-10-05 | Won |
Attacking (7 wins) average ELOs: 1135.3 vs 1052.6 has a 61.69% of winning (if the scenario was perfectly balanced).