Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (Chinese): 7
Defender wins (Japanese): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1112 | 1156 | 44% | 2019-11-08 | Won |
| 1080 | 1156 | 39% | 2019-11-08 | Won |
| 1133 | 1042 | 63% | 2018-09-06 | Won |
| 1191 | 1077 | 66% | 2013-10-12 | Won |
| 1209 | 1031 | 74% | 2013-08-24 | Lost |
| 945 | 1138 | 25% | 2013-03-05 | Won |
| 1160 | 945 | 78% | 2013-02-28 | Won |
| 945 | 1138 | 25% | 2013-02-10 | Lost |
| 1136 | 1070 | 59% | 2012-10-05 | Won |
Attacking (7 wins) average ELOs: 1101.2 vs 1083.7 has a 52.52% of winning (if the scenario was perfectly balanced).