Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (Chinese): 7
Defender wins (Japanese): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1191 | 1045 | 70% | 2019-11-08 | Won |
| 1177 | 1045 | 68% | 2019-11-08 | Won |
| 1132 | 1072 | 59% | 2018-09-06 | Won |
| 1190 | 1045 | 70% | 2013-10-12 | Won |
| 1208 | 1073 | 69% | 2013-08-24 | Lost |
| 991 | 1144 | 29% | 2013-03-05 | Won |
| 1248 | 991 | 81% | 2013-02-28 | Won |
| 991 | 1144 | 29% | 2013-02-10 | Lost |
| 1136 | 1097 | 56% | 2012-10-05 | Won |
Attacking (7 wins) average ELOs: 1140.4 vs 1072.9 has a 59.6% of winning (if the scenario was perfectly balanced).