Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (Chinese): 7
Defender wins (Japanese): 2
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1154 | 1004 | 70% | 2019-11-08 | Won |
1223 | 1004 | 78% | 2019-11-08 | Won |
1132 | 1086 | 57% | 2018-09-06 | Won |
1191 | 1014 | 73% | 2013-10-12 | Won |
1218 | 1082 | 69% | 2013-08-24 | Lost |
1032 | 1207 | 27% | 2013-03-05 | Won |
1158 | 1032 | 67% | 2013-02-28 | Won |
1032 | 1207 | 27% | 2013-02-10 | Lost |
1136 | 1121 | 52% | 2012-10-05 | Won |
Attacking (7 wins) average ELOs: 1141.8 vs 1084.1 has a 58.22% of winning (if the scenario was perfectly balanced).