Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (Chinese): 7
Defender wins (Japanese): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1162 | 1017 | 70% | 2019-11-08 | Won |
1218 | 1017 | 76% | 2019-11-08 | Won |
1132 | 1086 | 57% | 2018-09-06 | Won |
1191 | 1056 | 69% | 2013-10-12 | Won |
1196 | 1098 | 64% | 2013-08-24 | Lost |
930 | 1132 | 24% | 2013-03-05 | Won |
1170 | 930 | 80% | 2013-02-28 | Won |
930 | 1132 | 24% | 2013-02-10 | Lost |
1136 | 1125 | 52% | 2012-10-05 | Won |
Attacking (7 wins) average ELOs: 1118.3 vs 1065.9 has a 57.49% of winning (if the scenario was perfectly balanced).