Broken Bamboo
Scenario balance report
Games with no balance used/recorded: 38 (12 on the archive and 26 on ROAR)
Attacker wins (Gurkha): 23
Defender wins (Japanese): 15
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1077 | 1217 | 31% | 2021-07-31 | Won |
| 1180 | 1145 | 55% | 2020-06-07 | Won |
| 889 | 952 | 41% | 2019-10-13 | Lost |
| 1054 | 889 | 72% | 2019-03-10 | Won |
| 878 | 973 | 37% | 2019-01-05 | Lost |
| 851 | 1164 | 14% | 2018-05-17 | Won |
| 1054 | 1093 | 44% | 2018-02-09 | Won |
| 975 | 1102 | 32% | 2017-04-19 | Lost |
| 975 | 1102 | 32% | 2017-04-19 | Lost |
| 1215 | 1170 | 56% | 2016-06-25 | Won |
| 978 | 1053 | 39% | 2015-10-10 | Won |
| 875 | 1038 | 28% | 2014-02-20 | Won |
Attacking (8 wins) average ELOs: 1000.1 vs 1074.8 has a 39.41% of winning (if the scenario was perfectly balanced).