Bounty Hunters
Scenario balance report
Games with no balance used/recorded: 22 (9 on the archive and 13 on ROAR)
Attacker wins (Chinese): 8
Defender wins (Japanese): 14
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1064 | 1076 | 48% | 2023-09-17 | Lost |
1118 | 1125 | 49% | 2019-01-27 | Won |
974 | 1130 | 29% | 2018-05-04 | Lost |
1022 | 1034 | 48% | 2015-12-23 | Lost |
840 | 937 | 36% | 2014-10-11 | Won |
1274 | 1012 | 82% | 2014-06-01 | Won |
1148 | 948 | 76% | 2014-02-21 | Lost |
1029 | 1004 | 54% | 2014-01-05 | Won |
982 | 1118 | 31% | 2013-10-10 | Lost |
Attacking (4 wins) average ELOs: 1050.1 vs 1042.7 has a 51.07% of winning (if the scenario was perfectly balanced).