Bounty Hunters
Scenario balance report
Games with no balance used/recorded: 21 (8 on the archive and 13 on ROAR)
Attacker wins (Chinese): 8
Defender wins (Japanese): 13
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1142 | 1175 | 45% | 2019-01-27 | Won |
1012 | 1095 | 38% | 2018-05-04 | Lost |
989 | 1051 | 41% | 2015-12-23 | Lost |
839 | 977 | 31% | 2014-10-11 | Won |
1327 | 1012 | 86% | 2014-06-01 | Won |
925 | 984 | 42% | 2014-02-21 | Lost |
1029 | 1003 | 54% | 2014-01-05 | Won |
987 | 1142 | 29% | 2013-10-10 | Lost |
Attacking (4 wins) average ELOs: 1031.3 vs 1054.9 has a 46.61% of winning (if the scenario was perfectly balanced).