Bounty Hunters
Scenario balance report
Games with no balance used/recorded: 23 (10 on the archive and 13 on ROAR)
Attacker wins (Chinese): 14
Defender wins (Japanese): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1058 | 977 | 61% | 2026-06-27 | | Tied |
| 1037 | 1000 | 55% | 2023-09-17 | | Lost |
| 1134 | 1102 | 55% | 2019-01-27 | | Won |
| 992 | 1126 | 32% | 2018-05-04 | | Lost |
| 1147 | 1049 | 64% | 2015-12-23 | | Lost |
| 1000 | 966 | 55% | 2014-10-11 | | Won |
| 1141 | 927 | 77% | 2014-10-10 | | Won |
| 1170 | 1013 | 71% | 2014-06-01 | | Won |
| 1023 | 1003 | 53% | 2014-01-05 | | Won |
| 1000 | 1134 | 32% | 2013-10-10 | | Lost |
Attacking (5 wins) average ELOs: 1070.2 vs 1029.7 has a 55.8% of winning (if the scenario was perfectly balanced).