Playing Uno
Scenario balance report
Games with no balance used/recorded: 24 (11 on the archive and 13 on ROAR)
Attacker wins (Japanese): 10
Defender wins (British): 14
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1127 | 958 | 73% | 2022-11-12 | Lost |
1054 | 1070 | 48% | 2018-10-04 | Won |
1191 | 856 | 87% | 2017-02-25 | Lost |
1070 | 1159 | 37% | 2015-06-26 | Won |
1016 | 1159 | 31% | 2015-06-22 | Won |
892 | 887 | 51% | 2015-06-21 | Lost |
1207 | 1137 | 60% | 2015-05-24 | Lost |
1110 | 972 | 69% | 2015-01-23 | Won |
1121 | 1137 | 48% | 2015-01-18 | Lost |
1028 | 1125 | 36% | 2015-01-08 | Lost |
1225 | 1106 | 66% | 2014-10-31 | Lost |
Attacking (4 wins) average ELOs: 1094.6 vs 1051.5 has a 56.18% of winning (if the scenario was perfectly balanced).