Real Steel
Scenario balance report
Games with no balance used/recorded: 25 (13 on the archive and 12 on ROAR)
Attacker wins (German): 12
Defender wins (Polish): 12
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1105 | 1105 | 50% | 2024-11-13 | Won |
937 | 990 | 42% | 2024-07-05 | Won |
1210 | 1407 | 24% | 2024-03-16 | Lost |
1064 | 1223 | 29% | 2022-05-30 | Won |
924 | 931 | 49% | 2021-05-03 | Lost |
937 | 1010 | 40% | 2021-01-10 | Lost |
1223 | 927 | 85% | 2020-10-08 | Won |
862 | 966 | 35% | 2020-08-02 | Won |
1000 | 1061 | 41% | 2017-11-24 | Lost |
1157 | 1009 | 70% | 2017-10-15 | Won |
1224 | 1118 | 65% | 2017-07-09 | Won |
1091 | 1407 | 14% | 2016-06-06 | Tied |
1113 | 1043 | 60% | 2016-03-13 | Won |
Attacking (8 wins) average ELOs: 1065.2 vs 1092.1 has a 46.13% of winning (if the scenario was perfectly balanced).