Earning Face
Scenario balance report
Games with no balance used/recorded: 4
Attacker wins (Chinese): 1
Defender wins (Japanese): 3
With balance for the defender (only):
Games played: 1
Attacker wins (Chinese): 0
Defender wins (Japanese): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1000 | 1001 | 50% | 2026-09-01 | | Lost |
| 1001 | 1000 | 50% | 2026-07-31 | D | Lost |
| 1000 | 1243 | 20% | 2018-03-16 | | Lost |
| 952 | 1000 | 43% | 2018-02-16 | | Won |
| 952 | 1156 | 24% | 2017-12-09 | | Lost |
Attacking (1 wins) average ELOs: 981 vs 1080 has a 36.13% of winning (if the scenario was perfectly balanced).