First Bayonet Charge
Scenario balance report
Games with no balance used/recorded: 27 (10 on the archive and 17 on ROAR)
Attacker wins (OUNC): 6
Defender wins (North Korean): 20
With balance for the defender (only):
Games played: 1
Attacker wins (OUNC): 0
Defender wins (North Korean): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 946 | 864 | 62% | 2024-12-14 | Lost |
| 829 | 1153 | 13% | 2024-10-28 | Lost |
| 1011 | 917 | 63% | 2020-07-11 | Lost |
| 1082 | 960 | 67% | 2019-06-21 | Won |
| 1008 | 1051 | 44% | 2019-05-30 | Lost |
| 1178 | 971 | 77% | 2018-11-24 | Lost |
| 998 | 1070 | 40% | 2018-06-29 | Lost |
| 1002 | 1039 | 45% | 2018-05-13 | Lost |
| 1003 | 1022 | 47% | 2018-04-15 | Won |
| 1016 | 907 | 65% | 2018-02-18 | Lost |
Attacking (2 wins) average ELOs: 1007.3 vs 995.4 has a 51.71% of winning (if the scenario was perfectly balanced).