First Bayonet Charge
Scenario balance report
Games with no balance used/recorded: 27 (10 on the archive and 17 on ROAR)
Attacker wins (OUNC): 15
Defender wins (North Korean): 11
With balance for the defender (only):
Games played: 1
Attacker wins (OUNC): 0
Defender wins (North Korean): 1
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
932 | 848 | 62% | 2024-12-14 | Lost |
850 | 1099 | 19% | 2024-10-28 | Lost |
1011 | 881 | 68% | 2020-07-11 | Lost |
1077 | 958 | 66% | 2019-06-21 | Won |
1009 | 1087 | 39% | 2019-05-30 | Lost |
1140 | 968 | 73% | 2018-11-24 | Lost |
1071 | 946 | 67% | 2018-06-29 | Lost |
1058 | 1084 | 46% | 2018-05-13 | Lost |
1003 | 1035 | 45% | 2018-04-15 | Won |
1016 | 907 | 65% | 2018-02-18 | Lost |
Attacking (2 wins) average ELOs: 1016.7 vs 981.3 has a 55.08% of winning (if the scenario was perfectly balanced).