Mao’s Iron Army
Scenario balance report
Games with no balance used/recorded: 8 (3 on the archive and 5 on ROAR)
Attacker wins (Red Chinese): 6
Defender wins (Japanese): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1008 | 1110 | 36% | 2026-10-03 | | Won |
| 1008 | 1149 | 31% | 2026-10-03 | | Won |
| 1292 | 1000 | 84% | 2022-04-28 | | Won |
Attacking (3 wins) average ELOs: 1102.7 vs 1086.3 has a 52.35% of winning (if the scenario was perfectly balanced).