Going in Light
Scenario balance report
Games with no balance used/recorded: 13 (6 on the archive and 7 on ROAR)
Attacker wins (American): 3
Defender wins (German): 10
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1000 | 912 | 62% | 2025-01-18 | | Lost |
| 1023 | 1174 | 30% | 2023-11-09 | | Lost |
| 1008 | 1000 | 51% | 2023-04-08 | | Won |
| 1156 | 1272 | 34% | 2022-12-12 | | Lost |
| 1133 | 1030 | 64% | 2022-08-03 | | Lost |
| 1030 | 1133 | 36% | 2022-07-11 | | Lost |
Attacking (1 wins) average ELOs: 1058.3 vs 1086.8 has a 45.91% of winning (if the scenario was perfectly balanced).